Showing posts with label entropy. Show all posts
Showing posts with label entropy. Show all posts

Tuesday, 19 November 2013

11

Adric has found the Doctor sulking in the TARDIS cloisters.  The Doctor has lost Romana and K9.  He's feeling his age.  His ship seems to be falling apart too.  The stone pillars, overrun with vines, crumble under his fingers.   And, to cap it off, Adric wants to be taken back to Gallifrey.

"I sometimes think I should be running a tighter ship," he says sadly.

"A tighter ship?" gasps Adric, as though this is a threatening notion.

"Yes. The Second Law of Thermodynamics is taking its toll on the old thing. Entropy increases."

"Entropy increases?"

"Yes, daily.  The more you put things together, the more they keep falling apart.  That's the essence of the Second Law of Thermodynamics and I never heard a truer word spoken."

It's only fitting that the Doctor should fight one of his most elemental battles against omnipresent entropy.  The Doctor has encountered entropy many times on his travels.  The Tribe of Gum were dangerous because their world was dying in the cold, all heat drained away.  The Moroks froze entropy in an attempt to freeze their own declining imperial history.  Skaro was a petrified jungle, everything "turned to sand and ashes".  Later, the same planet was depicted as a wasteland, with technology evolving in reverse as the Thals and Kaleds fought a backwards war of attrition.  The Exxilons built a city that sucked all life and vitality out of their civilisation.  Skagra tried to fight entropy by subjecting all life to his will, thus turning the universe into a machine for constructing more and more structure.  The Argolin were sterile, living on a desolated world.  The Melkur came to the Keeper's walled garden and started breeding blights and weeds.  The Doctor even comes from a world that has stalled entropy forever, only to find itself socially entropic.  Entropy has always been implicitly unbiquitous in the Doctor's universe.  Just as he notices it nibbling away at the TARDIS, it becomes explicitly unbiquitous.

SF is obsessed with entropy because SF is one of the cultural products most peculiar to modernity.  Modernity is, essentially, the condition of the rise and triumph of capitalism.  Capitalism is entropic.  Like the Master, it 'generates' entropy.

SF expresses the dizzying possibilities of modernity in terms of space travel and time travel.  It is not 'scientific' but it would be unthinkable without science.  The language of science is the language it uses to reiterate the old myths and legends of death and decay and eternity.  It is, perhaps, the quintessential genre of modernity.  It is how fiction tackles the "relationship of man to his tools" in a modern, capitalist age when the tools have become powerful enough to destroy worlds and (seemingly) think for themselves.  SF keeps coming back to the hyper-destructive violence of high-tech war.  It keeps coming back to the end of the world, the post-apocalyptic wasteland.  It keeps coming back to stalled and tottering dystopias.  It keeps coming back to the malfunctioning of technology, its unintended by-products, the machines that kill and ruin.

Capitalism invented the concept of entropy.  It is an insight from the Industrial Revolution, concerned with the functioning of engines.  Capitalism adapted entropy to information; Information Theory began in the Rand Corporation.  Capitalism creates more and more commodities, which depreciate in real terms or get superseded in relative terms.  They break and run down, or they get overtaken by new models.  Either way, capitalism creates wastelands of spent and useless commodities, junkyards, massive landfills, island-sized rubbish tips.  Capitalism surrounds us with broken machines and sputtering engines, and the packaging they come in, and the spent batteries that made them work.  Capitalism is a forest of belching chimneys.  Capitalism is a panorama of old cars with flat tyres, beached on great stretches of motorway covered in the grime of exhaust pipes.  Battered old police boxes by the side of the road, sat next to litter bins and abandoned bicycles.

Capitalist industry creates smoke that turns buildings black.  It creates awesome machines that end up rusting.  It creates warehouses that get boarded up.  It mass-produces chaos by making more and more things.  It does this by raising the productive forces to levels unprecedented in previous history.  The more you put things together...

Capitalism cannot help creating economic crises.  They are built into its structure.  It needs them.  These crises entail overproduction of things for profit, which will then be left unbought by people who can no longer afford them.  Bankruptcies and busts litter the land with empty shops and empty houses and people living in cardboard boxes.  Capitalism can only clamber out of such crises by destroying huge amounts of capital.

Capitalism generates destruction anyway.  Capitalism generates imperialism and war.  It fuses with nation states, and these fused blocs then compete for resources.  It creates massive industries catering to war, mass-producing more and ever-greater machines of destruction... and then those machines either sit uselessly until they are replaced, or they are sent to pulverise the other side's machines into fragments, along with their people and buildings and roads...

This is the universe the Doctor lives in.  This is Argolis and Zolf-Thura and Skaro and Uxaerius; laid waste by high-tech warfare.  This is Karn, littered with crashed ships because apparently everyone on the planet is trying to fend off death using some kind of occult science.  This is the Tharil empire; a feudal world reduced to haunted ruins by a revolution in trade.  This is Paradise Towers; modernity (Modernism, even) in decay.  This is Frontios, with its failure proof technology that fails.  This is New New York, stuck in a social moebius loop by a runaway commodity.  This is, unquestionably, the Time War.

Things have always decayed, but the ubiquity of entropy that we now take for granted is a phenomenon of modernity. The condition of modernity is the condition of being surrounded by entropy.  It is the condition of living in a world in which entropy is kept barely in check.

It is the condition of constantly inflating a punctured tire.

Wednesday, 9 October 2013

The Cut

On 'The Space Museum'


Recently, while tracking some hits this blog received, I discovered a new Doctor Who podcast called Pex Lives.  It's great stuff, well worth listening to... and I'm not just saying that because the guys who make it - Kevin Burns and James Murphy - kindly linked to me and mentioned me in one of the episodes.  Their third and latest podcast is just out, and centres upon 'The Krotons'.  Their second podcast is about 'The Space Museum' and they delve into the piece with lots of wit (in both senses of the word) alongside anarchism, Tolstoy, progress and political change.  Not many Who podcasts touch on stuff like this.  My favourite quote: "we're both ambivalent about violent revolution".  (For the record, so am I.)   It also helps that they both have likeable voices.  Kevin sounds like Terry Gilliam (i.e. he has one of those American voices that sounds as though it is filtered through a permanent grin of enthusiasm) and James sounds like a gigantic, sentient, wryly raised eyebrow that has somehow gained the ability to talk with the voice of a hip-hop DJ.  Even so, I kept on wanting to interrupt them... which I mean as a compliment.  So I made some notes instead, and they turned into this:


1. Freeze Frame

The Doctor, Vicki, Barbara and Ian spend episode one wandering around the museum unseen and unheard, unable to interact with events and apparently seeing glimpses of their own future, culminating in their encountering themselves as exhibits. The explanation for this is that they’ve “jumped a time track” and arrived before their arrival, so to speak. Vicki ponders what this means in a speech that, as the Pexcasters remark, is as poetic as it is scientifically meaningless:

Time, like space, although a dimension in itself, also has dimensions of its own.

However, I think that “time”, as used here, really refers to narrative, particularly TV narrative. One of those inner dimensions of narrative is, of course, metaphor. So when Vicki uses the word “time” metaphorically to refer to TV narrative (hereafter TVN), and thus says that narrative has dimensions of its own, she identifies one of those dimensions by using it.

But let’s look at the moment when the ‘time track’ is ‘jumped’. This happens at the very beginning of part one, which is also a reprise of the cliffhanger at the end of ‘The Crusade’.  This cliffhanger was a sudden and uncanny 'freezing' of the characters.  The Doctor & Co. are still frozen in their medieval duds at the beginning of 'Space Museum'.  They then unfreeze in their regular clothes (Ian in suave catalogue menswear, Vicki in teenybopper pop-socks, Barbara in her oh-so-practical cardigan, and the Doctor in his usual quasi-Edwardian proto-Adam Adamant gear). The Doctor, upon being questioned about this by the baffled Ian, says that the answer is “time and relativity, dear boy”.

This 'jump' occurs at the junction of two stories, one ending and the other starting.  At the start of the new TVN, the characters are still, so to speak, stuck at the end of the last TVN.  They're frozen, despite the fact that a new TVN has begun without them. This is, of course, just a literalization of what always happens: the characters freeze for a week.  But this time we actually see the freezing at the end of one story, continuing into the start of the next.  Indeed, as noted, the freezing was the cliffhanger.  The extra-diegetic business of the freezing of the characters has become a diegetic occurence.  It is an in-narrative effect of which the characters are conscious. 

But boil it down: what have we actually seen? 

We’ve seen a cut.

(Pause to recall the momentous, primal importance of the cut in Doctor Who up to this point… the fact that a cut makes it possible for ‘An Unearthly Child’ - in a moment of pure television amidst what would otherwise look very much like televised theatre - to put the TARDIS console room inside a police box, to move Barbara and us instantly from the junkyard to the alien ship via an apparently instantaneous physical movement through impossible space, to put the latter inside the former, to do something that is possible now that we’ve “discovered television”, i.e. to put the massive building inside a small box.)

The jumping of the time track in ‘Space Museum’ is a cut. Moreover, it is the kind of cut that indicates a temporal gap, the skipping over of a movement through time. It is the moment when the narrative jumps forward, using the grammar of television; snipping out the boring and non-dramatic bits that are not relevant to the audience, slicing away the mundane ‘dead time’ of the characters which we don’t need to see and can happily take on trust. It is the kind of cut (between the reprise of a cliffhanger at the end of one story and the first scene proper of the new story) that represents a movement not only through time but also from one unit of TVN to another. It’s the kind of cut that signifies a dramatic/televisual moment, thus unifying dramatic time and TVN. The break in time is, in this kind of case, also simultaneously a break between stories. Just as the break in time sews together two discrete but separate dramatic moments, so it sews together two narratives.  (In so doing it also undermines the rather dodgy premise that there really is such discreteness in the separation of narratives - a premise that fails to hold up when you delve into the actual behind-the-scenes business of writing and script-editing.)  Thus it is, strangely, both a moment of progress and of stasis.

The cut signifies not only an implied/annihilated fictional half-hour of cleaning-up, wardrobe diving and changing, but also a handover - at least in broad terms - from one story/writer to a new one.  The difference here is that the characters notice it. Or rather, they notice the absence/break that it signifies. They notice the stitching along the join. They notice that this hypothetical half-hour never existed for them. They have moved and not moved.  They notice that strange unity of progress and stasis.  They have not inherited the obliviousness to this that should come with a cut. They notice that their clothes changed in an instant. That isn’t supposed to happen… at least, not in drama. Such moments of meta-awareness are a staple of comedy (and have been long before the 60s when they started to become the vogue in TV comedy) which may be why the moment of awareness in ‘The Space Museum’ is marked by a comedic moment (the “Doctor we’ve got our clothes on!” bit).

In noticing the cut, the characters have noticed the syntax and grammar of TVN which ought to just underly their actions as structure. Just as sentences become nonsensical when you concentrate on their arrangement, or on the brute fact of the arrangement of letters, so a fissure opens up in the story by the characters’ awareness of narrative structure. This single glitch is enough to put them out of proper contact with the story into which they have just hurtled. It is enough to leave them stranded, skewiff in relation to the narrative. Out of phase, out of synch, out of time. The Doctor’s casual dismissal of the moment may be persiflage, but it also gets right to the root of the problem. His words make sense, as long as we take “time” to mean TVN (and, if you think about it, how could “time” possibly mean anything else within a story on TV?).

The Doctor and his friends have been propelled into one of the other interior dimensions of narrative: the relative distance between the characters and the narrative. Their freak moment of awareness of the functioning of the TVN (in which they are trapped like ball-bearings inside a mechanism) has allowed a distance to open up between them and the symbolic order that makes narrative function... and so, because narrative essentially is this symbolic order, the distance is between them and the narrative itself. This is how they can arrive and not arrive… and, really, this is just an extrapolation of what Doctor Who always does by its very nature: it unglues characters within TVN from the conventional causal rules of TVN, allowing them to see the future and the past, allowing them to move freely (more or less) within the interior, relative dimensions of narrative.


2. Empire Hears the Sound of Doctors Toppling

So, thus freed, they see a possible future, a possible - as yet unsettled - narrative conclusion, to which they would not otherwise have advance access... and what they see is their own possible, nay probable, defeat.  I don't buy that they've arrived before themselves.  That doesn't work.  They have arrived on Xeros after themselves, after their probable defeat.  They find the TARDIS and their own frozen selves in the Museum.  They have already arrived, wandered in, been captured and frozen and exhibited.  What they see is the aftermath of this, of the whole trajectory of a Doctor Who story going wrong and being aborted.  And it's not just this story that goes wrong... it's a whole new kind of trajectory for Doctor Who (the Doctor/show with an anti-imperialist and revolutionary energy) being truncated before it can get going.

The skewiff time travellers, detached from their own assigned dimension within the TVN and stuck in a subsidiary one, walk around in the remains of a story after it has ended, in the aftermath of an alternate story, a story that is literally impossible within Doctor Who but which nevertheless seems to have tried to transpire. The version of the museum they wander through in episode one is itself an exhibit of a long-settled past. Like museum exhibits, it is a mute testament to a deactivated, finished, concluded story. In the case of the desynchronised world of episode one, it is a frozen exhibit of the concluded story of the Doctor and his friends being defeated. This story is already over. In that story, Our Heroes were captured and frozen and turned into exhibits, never to travel again, never again to jump from one narrative to a new one.

The great consequence of the Doctor's capture and pickling is that the Xeron revolution never happened.  Vicki never got the chance to bully the Xerons into it.  So, in the version of the last episode that the TARDIS crew get to spectate at during episode one, the Xerons are still slaves and the Moroks are still masters.  The museum endures.  And Doctor Who is over.

You want proof?  There is a Dalek, dead and hollow, displayed as a harmless exhibit, a thing of the past.  Already, by this point, the Dalek was the other part of the dyad that made Doctor Who into itself.  If its dead, so is the show.  (The final proof that the Doctor has won comes at the very end, when a new cliffhanger brings a new TVN... and it features reactivated, reanimated, resurgent Daleks.)

What the travellers see as they wander around the museum in their disconnected state is nothing less than post-Doctor Who.  It is the Doctor Who universe continuing after the character and his show have been destroyed.  It is the universe without the Doctor.  And it manifests not only as a universe of eternally preserved blandness and futurelessness, a universe of frozen entropy (and thus of frozen time and frozen narrative), but also as a universe of eternal empire.  Tyranny will last forever now that the Doctor is just an exhibit in a museum.  The Doctor's failure to foment revolution (by proxy... because we're still feeling our way cautiously into this new energy) is what destroys him and his show.  Empire gets him before he can escape it or topple it.  This is not a connection that the show would ever have made before.

This is new.


3. Strange Matter

All this can happen only because of the material practices of TV production, because of their recursive re-entry into the narrative as a creatively distorting force.  Just as the console room can only be within the Police Box because of the material reality of the cut influencing what is physically possible for the characters within the story, so the time track can only be jumped through use of the same technique. When they walk out onto the surface of Xeros, the time travellers leave no footprints and, when they don’t speak, there is nothing but silence. In being detached from the plot (and TVN and diegetic time) they have become materially detached... or, to look at it from the other side, re-attached to the material reality of production.  They have become diegetically aware of another inner dimension of TVN: the material dimension, i.e. the setness of the set, the studioness of the studio... all this as a follow-on from their awareness of the cuttedness of a cut. I’m surprised they don’t notice their own shadows cast upon the supposedly distant mountains. This is an astonishing intrusion of the material reality of TV production into the diegesis, into the ‘consciousness’ of characters within a television story. Without actually breaking the fourth wall (which is always rather glib and obvious and bathetic whenever it actually happens) there’s very little more that can be done to make material production intrude deliberately into the narrative it produces.

In the time period / narrative dimension that Our Heroes get temporarily stuck in, their feet make no impression on the sand… because it’s a studio floor. The diegetic rationale is opaque. What matters is that the in-narrative consciousness of the material reality of TV production allows the proliferation of TVN’s interior dimensions. That’s also how Vicki’s glass can break and reform: the material reality of film (wind forward, wind backwards) can increase and decrease entropy for the characters (remember, entropy cannot decrease in our universe, which is why we can’t really travel backwards in time… but in the interior dimensions of TVN, it can… hence the possibility of time travel within TVN).  The material reality of TV production is how the characters can inhabit the strange zone of skewiffness in which they spend episode one, even when inside the museum.  This is how Vicki can wave her hand through the exhibits.  It's how the TARDIS can be transparent and insubstantial. 


4.  No Future

Entropy is, of course, a perennial obsession of SF, and decidedly of Doctor Who. Who has an ambivalent relationship with the concept. The ethical value attached to order and disorder swings back and forth, and this oscillation is inherently political in its implications. There is an enormous difference between the imposition of order and stability at the end of ‘The Web Planet’ and the gleeful abandon with which disorder and instability reign at the end of ‘Power of the Daleks’. On Vortis, the Animus (a communist cancer) is defeated, the proper lords of the planet return to rule again and the formerly “militant” beasts of burden resume their due subservience. On Vulcan, various competing forms of political domination are allowed to annihilate each other while the Doctor chuckles. Arguably, the Hartnell era up to this point (’Space Museum’) has the Doctor largely playing the role of a force for entropy-minimisation. He either escapes historical narratives in which disorder is depicted as political ferment (’The Reign of Terror’) or ‘primitivism’ (too numerous to need adumbration, but...), or re-establishes order by catalysing some bourgeois political settlement (’The Sensorites’). Despite his debut as a force of anarchic interruption of bland, post-war, liberal normality in ‘An Unearthly Child’, he soon settles into the role of Guardian of Order in past and future. You can’t rewrite History: not one line. Etc.

However, in ‘The Space Museum’ something changes. Not totally, not for all time and in all instances. But the balance shifts, or begins to. The centre of gravity of the series/character starts to change. At the very least, the potentialities become wider, more open, more radical. (James and Kevin note that, in this story, Hartnell's character becomes, for the first time, something like the Doctor as we know him.)  The threat which catalyses this shift is the threat of the utter foreclosure of potentialities, the loss of future, the doom of becoming an exhibit in a museum.

A museum is, of course, a place built to house objects with no future, objects upon which all potentialities have foreclosed, objects for which all possible destinies (apart from eternal static preservation and display) have collapsed. The threat of the Morok museum is of freezing, of the complete minimisation of entropy, and hence of future time… and hence, as we’ve seen, of the future dimension of TVN. The threat is of No More Stories. To Doctor Who, an anthology series to end all anthology series, this is an existential threat in both senses, i.e. a threat to its meaning and to its continuance. (See section 2, above.)  Such a thing has already been hinted at in the previous story, ‘The Crusade’, in which Saladin interprets Barbara as a member of a troupe of travelling players, casts her in the role of Scheherezade, and tells her that if she runs out of stories to tell, she dies. In ‘The Space Museum’, this threat stems directly from the political project of a declining empire. It goes beyond narrative collapse.  It looks more like narrative annihilation. It is a directly political threat.


5. When the Sky Falls / When it Crumbles / We Will Stand Tall / Face it All Together*

In ‘The Space Museum’, the threat to the Morok’s declining empire is directly the threat of entropy. They fight entropy with stasis.  That the emblem of their empire is a museum is telling.  A museum is, as noted, the place where the future is frozen and stasis eternally preserved.  In order to preserve the exhibits, the Moroks have to literally freeze them, which seems to also freeze them in time, thus arresting entropy (which is, of course, both waste heat and time's arrow).  On Xeros, their colony which they have overwritten with their own history in the form of their museum, all is silence and stillness.  Morok anti-entropy has leaked out and freeze-dried the planet.  The Xerons themselves have been reduced to a race of children.  Nobody seems bothered by the idea that they might grow up.  If they prove to be capable of it, they can always be exterminated - that's Lobos' stated plan.  Meanwhile, frozen at the point of adolescence (a curiously bland and placid adolescence, but with all the essential impotence of that part of life), they hang around doing nothing.  The Moroks hang around doing nothing too.  The exhibits hang around doing nothing. Nobody visits the museum. The Moroks can’t wait to get home. Boredom reigns. It prefigures Doctor Who’s great fixation upon eternal, existential boredom in the 80s. And for the same reason.  Like those 80s episodes, which came during Thatcher's great quest to freeze social progress while dressing her project up as a resurgence of national/imperial status, 'Space Museum' dramatises the calculated and cynical freezing of imperial decay.  As in the 80s stories, in 'Space Museum' it leads to the stunting of progress, the dawn of a bland circularity, a smothering silence and stiltedness, the feeling in everyone that they're rolling a boulder eternally up a hill without ever getting nearer the top.  Just think of Vicki's irritation at the way the Xerons just sit around indulging in melancholy dreaming.  (Vicki, of course - as Kevin and James recognize - is the emblem of a hopeful, Moddish, 60s optimism about the future and about youngsters.)

As the Pexcasters also point out, the Morok empire is, of course, the British empire in decline. But the metaphor actually does the Morok/Brits some favours, depicting them as pitiably bored and mostly-passive, all assuming that their glories are in the past, doing little that is proactive to defend their standing and influence, sitting around bemoaning the way their own people seem uninterested in past glories. They have, the odd bit of half-hearted repression aside, apparently accepted that their empire is over. This at a time when the British (under Harold Wilson) were still fighting a rearguard action to shore up their influence by getting militarily involved in Malaysia (a country pretty much created to serve British tactical interests in that region), and assisting General Suharto’s bloody coup in Indonesia, which entailed displacing the neutralist Sukarno and massacring leftists, and paving the way for Suharto’s genocidal invasion of East Timor. The Moroks are part-and-parcel of the widespread idea that Britain dismantled her empire largely peaceably… forgetting about the bloody rampages against the Mau Mau, and plenty of other sanguinary attempts at holding back the tide of anti-colonial resistance. If Britain sometimes yielded to the the inevitable a bit more easily than other European colonial powers, the underlying reasons were economic rather than moral.

Glyn Jones was, of course, an exile from South Africa, and ‘The Space Museum’ clearly swipes at colonialism… but you have to wonder if he was thinking of British colonialism against the Boers, forgetting that the South African state was built on the bloody, racist colonialist repression of native Africans by the Dutch settlers. The Xerons are often observed to be “kids” but they are also definitely “white kids” (as Ace might put it). In some ways, this is preferable to the attempts at implying ethnic and/or racial difference in the ‘oppressed natives’ in other stories. The Swampies are bad enough (though their portrayal as characters could have been a lot worse, as Avatar proved) but even the Kinda - characters in a much more complex and politically sophisticated story - are problematic, being an example of Whitey taking it upon himself to represent a version of conquered peoples. Even so, the Xerons are white kids displacing, in true settler style, the real victims of Western imperialism and colonialism. They are an echo of very old imperialist stereotypes of ‘natives’ (who were, according to Kipling, “half child”) as helpless, clueless, passive and foolish, while also being a negation of the whole existence of people of colour as victims of colonialism. It might be observed here that programme makers can’t win. They either leave people of colour out completely, thus negating their existence, or put them in and thus practice the inherently imperialistic project of appropriating their experience and representing their stories for them. And it’s true: they can’t win. The necessary response to this isn’t to look harder for ways to square the various vicious circles of liberal media in imperialist, white-dominated societies… the necessary response is to stop society being imperialist and white-dominated. (If pointing out the impossibility of squaring such circles on a little-read blog contributes towards this aim, then I’m doing my part. /irony/)

Of course, the 60s had Vicki as a possibility because, even as it was the era of British imperial decline (often resisted with great savagery) it was also the era of burgeoning social and political struggle, resistance and cultural insurrection.  The link was there between the liberation struggles of the colonised peoples and the struggles of Western students and workers (which is, of course, why the Xerons are both colonised 'natives' and dissatisfied youngsters).  Even outside or before the realms of radicalism, there was a widespread feeling that progress was, if not inevitable, certainly hard to resist.  In the 80s, what radicalism there was was reactive and defensive... and 80s Doctor Who (the odd bit of mordant satire notwithstanding) doesn't really start engaging with this until Cartmel comes along.  Hence the fixation of the pre-Cartmel 80s upon entropy and decline and tedium.

'The Space Museum' is when the show really begins any attempt to engage with these syndromes.  When you start looking for it, the whole of 'The Space Museum' is about entropy stalled and/or reversed, with this minimisation being the central threat and the imperial project. The intersection between the narrative manifestations of this (the jumped time track, the empty museum) and the thematic/political manifestations (The Decline and Fall of the Morok Empire, artificially paused) is what makes this story tick… or rather, not tick.

This is key.  The big threat to our heroes, to their and our presumed values, to the show itself, is not entropy (or its effect/appearance: time).  The threat is no entropy.  The threat is the restriction of entropy, the stopping of the clocks, the freezing of decay.  We want the Morok empire to decay.  The Xerons and the TARDIS crew need entropy in order to liberate themselves via the continued crumbling of Morok power.  The effect of the Morok effort to preserve their tyranny in amber is the creation of a massive system of freezing, of stalling, of pickling, of preserving, of exhibiting.  Their museum is more than just a standard way of imposing imperial power and knowledge over the conquered, using their world as a palimpsest.  Their museum is the ultimate symbol of their attempt to arrest entropy - and thus time, and thus progress (as an anti-imperialist would define it) - itself.

Now, given that we've already established entropy as synonymous with time, and time in a TVN as essentially synonymous with narrative, and narrative as essentially synonymous with the symbolic order that makes it work, so we can now see how and why that time track got jumped.  When the TARDIS - the device that unglues characters from the conventional rules of narrative and allows them to travel within its interior relative dimensions - got too near to Xeros, a world overwritten by the Morok museum - and thus soaked in the toxic by-product of the Moroks' cold, anti-entropy juice - it juddered, stuttered, stammered, faltered and froze along a vulnerable fault-line of TVN - that cut we were talking about earlier, that unity of stasis and progress - thus throwing the characters off at an angle.

The material reality of TV production is the machine, the dimensions of TVN are the product, and the anti-entropic politics becomes a spanner in the works.  The machine lurches and the ball-bearings inside get to see a glimpse of its destruction.

The end of Doctor Who nearly comes about because the machine nearly chokes on the way post-imperial decline and resistance to progress effects it.  Why is it so effected?  Because it's a series so open to radical possibilities.  And why is it so open?  By virtue of all those interior narrative dimensions which proliferate because of the unique way the show harnesses the material methods of TV production!

To stop his entropy being minimised - and thus his future ended - the Doctor must become different… or rather, his show must.  Hence Vicki’s revolution and the story's frank embrace of the idea of revolt, insurrection, violent overthrow, etc.  The show has reached the moment when it must move forward or freeze. 1965. The crux of the 60s.  In many ways, Doctor Who instinctively wants to sit on the fence (it is, after all, the product of a patriarchal, authoritarian, elitest corporation), and this causes it to judder to a halt, to stumble.  It is hardly the first or last institution to trip over such social contradictions.  It falls over the tricky, trippy moment when the narrative dimensions generated by the material conditions of its production bump up against the figure of an entropic empire.  The moment itself demands that the show make a decision.  It's clear - so clear that I might even be tempted to invoke some kind of dialectical law of history - that the show’s survival depends upon the anti-imperial, progressive choice.  Otherwise there is nothing but the freezing, the minimisation of entropy, the defeated embrace of changlessness.  No more history.  No more story.  That's why, for all its faults and failures and compromises, this is the first revolutionary Doctor Who story. To go forward, the show must embrace revolution. This choice unfreezes time, history, progress, narrative, etc.  Like us - then and now - the show must accept the necessity of pulling the communication cord of revolution (as Walter Benjamin put it) to avoid the train crash of history. 

The cut that makes the TARDIS jump a time track is, ultimately, a cut between the show's past and its future. This is, in a way, a conflict that the show - especially the 60s show - goes over again and again and again. Entropy must be released. Time restarted. Progress made possible. Future stories depend upon it.  The battle needs to be constantly repeated.  The superb Vicki becomes the wretched Victoria just a few years later... but then Zoe arrives.  It is partial and imperfect and imprecise and compromised.  It repeatedly fails.  But the process, the dialectic, starts here.  And it opens up the future of the show.  In their podcast, Kevin and James call it "the beating heart of Doctor Who".  This is just a tad romantic and exculpatory for a cynical, Frankfurt School-influenced grump like me... but I know what they mean.  We all do.  And if we don't, we should.

The moral of this story?

Feel free to touch the exhibits.

Come on.

You know you want to.




ADDITION #1:
It can't be insignificant that the Doctor's souvenir of this adventure is a massive television that interprets the entire universe and all of history as TV programming.

ADDITION #2:
In London we have a Science Museum and a War Museum.  As though they're separate things.  Walk around the Imperial War Museum.  It's a museum of science and technology.

10/10/13




*I fucking hate this song.  It is an anthem of British imperial/capitalist values in the face of crisis.  Just like the wretched film it accompanies, it is the heroization of the fallen hero Capital/Empire/Country climbing and clawing its way back to potency and moral authority after a near-fatal collapse/fall/wound/recession.  We're all in this together, etc.  Yeah.  Fuck off.

Thursday, 31 January 2013

Apocalypse Below (or The Tractate Face-Off)

From Panic Moon, July 2011.  Edited, and with new material in a seprate coda.


This is the end
Beautiful friend
This is the end
My only friend, the end
Of our elaborate plans, the end
Of everything that stands, the end


At first, 'Frontios' seems like the odd one out amongst Christopher H. Bidmead’s Doctor Who scripts. Unlike 'Logopolis' and 'Castrovalva', it’s overtly political and doesn’t seem to be powered by any underlying scientific concept. Also, it has monsters in it.

Bidmead included monsters – reluctantly – at the insistence of John Nathan-Turner.  On reflection, this seems a dodgy call. Monsters from Bidmead were always going to be too concept-heavy to realise properly on screen. Sure enough, he comes up with giant woodlice that can disguise themselves as rocks until they unexpectedly uncurl… which was never gonna look good on the day.

Apparently finding the macabre more fascinating than he expected, Bidmead also included alien machines made with bits of corpses. This was very tuned in to the then-current turn towards biomechanics and ‘body horror’ in the fantasy genre, but it proved too horrific for Doctor Who to attempt on screen (though it livens up the novelisation).

The politics is also a departure. Aside from Tegan’s worries about sweatshops in 'Logopolis' and the hilarious sexism of the Castrovalvans, previous Bidmead scripts seem politically detached. He’s a world-builder, but not in the utopian or dystopian manner. So 'Frontios' comes a little out of leftfield... though that’s the only leftish thing about it. I’ve no idea what Bidmead’s own politics may be, but 'Frontios' seems to say that the ordinary people require stern discipline, that they want and need confident rulers. The story frowns on the ‘every man for himself’ ethic, yet implies that only hierarchy and obedience stand between society and what Hobbes described as the “war of all against all”.

In the absence of Plantagenet, there is “anarchy”, with the colonists turning to looting with a rapidity that is almost funny. Thrown “outside the system”, Cockerill is quickly attacked by ravening ‘Retrogrades’. However, when he apparently defeats the hungry earth, Cockerill is eagerly adopted as a replacement leader by the mob. Meanwhile, Plantagenet’s bravery proves he is genetically fit to rule (he is, after all, named after a line of kings). Brazen – the personification of authority – ultimately proves himself admirable, his noble final words being “that’s an order!”.

Actually, I think 'Frontios' has more in common with 'Logopolis' than it appears.  Bidmead never takes the series into the past – he’s too aware of entropy as ‘time’s arrow’ to believe that you can go backwards – and his view of the far future is one of maximum entropy. The “failure proof technology” that failed, the dwindling population, the wrecked ship, the malfunctioning generator, the “doomed planet Earth”, etc. Mine shafts collapse.  Lights stop working. The TARDIS falls apart. Even “eaten by the earth” sounds like a metaphor for putrefaction.

The politics reflects this state of decay. Order becomes disorder as Orderlies become disorderly. The structure of society crumbles, undermined from below, as people die unaccountably and the ‘Rets’ desert the sinking ship. Bidmead is always treating entropy as corrupted information; in 'Frontios', Range’s secret file is information uselessly pooled, like waste heat in a machine.

Even the monsters are “an infection”, like all Bidmead baddies. The Master is like a computer virus in both 'Logopolis' and 'Castrovalva', infecting the hard drive of reality and corrupting the information. Interestingly, however, the Tractators also fight entropy in their own nasty way. The gravity drive and excavating machine represent structure, after all. That’s why it’s such a shame that we never get to see the Tractators’ corpse engines, because what could better express their parasitic method of fighting entropy than machines patched up with bits of people?


Additional: Peter Davison as Rambo

Desperately in need of some stranger's hand
In a desperate land

The Tractators burrow away.  Like all burrowing creatures, they carry connotations of the busy and the unseen.  Like the 'mole of history', they are always working beneath our feet.  This must carry valences in a story so obviously predicated upon the human race having reached an endpoint.  Despite the ostensibly hopeful ending of the story, I think it's clear that the humans on Frontios are quite likely doomed.  This is the end.  This is what it was all leading up to.  The history that burrows beneath them has lead them to the point of maximum entropy (as noted), to isolation in a cosmos where everything has drifted so far away from everything else that space itself isolates you.

The Tractators are, from one angle, manifestations of History as busy industry leading to decay anyway, of the entropy inherent in time.  They lead the human race to an echoing, muddy telos... moreover, it's a telos of authoritarianism, necessary to counter our original sins as they are exacerbated by siege and starvation.  Yet Plantagenet is no Leviathan, however much the world he tries to rule conforms to Hobbesian pessimism.  He won't be able to save them.  In a way, the Tractators were their last hope.  Not to live, but to fight.  The Gravis could've been Leviathan for them... and his busy, selfish, greedy, industrious grotesques (they are, of course, echoes of the subterrenean Semitic dwarves of Wagner and Tolkien) were the humans' last hope to cheat the cosmic/social 'running down' endemic at the endpoint of space/time and History.  The Tractators could've used them.  They could've used the humans as raw material in their fearsome engines, their gravity drive, their anti-entropy machine, their anti-History contraption.

There is a strange, unsettling ambiguity here that chimes with the political implications of the face-off between the two races.  The humans are colonists and, as ever, it is assumed that colonists that look like whitey have every right to be there... and yet the Tractators don't convince as natives.  They don't come from this final F/frontier.  They are as much colonists as are the humans.  They are as much anti-entropists as the humans (though they're better at it).  They are as much Hobbesian authoritarians as the humans, with their one Absolute Leader whose brain is the key to their collective will (though again, as noted, they are more effective in this respect than their two-legged rivals).  Woodlice are actually crustaceans (which may even give the Tractators a touch of the Weird...) but they look and act enough like bugs to fool most of us into instinctively linking them with insects, and insects (with their hives and castes and hierarchies and group will) are always symbols of human society as an antheap, as a pyramid of the mindlessly obedient.

In short, there's little to choose between the Tractators and the humans in 'Frontios'.  The Tractators are the aggressors... but would the humans, so eager to stamp on each other when needed, forebear to do unto the Tractators as the Tractators have done unto them?  Again, the only difference is in efficiency.  So, at the end of History, it all comes down to ruthless Darwinian effectiveness... and/or how entropy-proof our machines are.  The Tractators machines, as noted, sidewind around entropy by roping in life itself, the only force that ever temporarily stalls entropy (this is not, by the way, necessarily my metaphysics).  We humans look doomed because, for all our best efforts to be as ruthless as we need to be, we can't cut it.  We go squishy when it counts.  Brazen gets himself killed by compromising (he lets himself be interrogated by an inquiry! he makes peace with Range the whining liberal backstabber!) and then having a bash at altruism.  We are outstripped by the utter mercilessness of the animals.  It's the sociobiologist's wet dream.  And, again, it's deeply Hobbesian.

Plantagenet's tottering camp is the old regime.  Decadent.  Gone soft.  Insufficiently strong and brutal to defend itself against the onrushing Puritans/Jacobins/Bolsheviks/Jews, etc., unable to make the grade in the bellum omnium contra omnes.  I've been reading Corey Robin on this just recently.  This contempt for the old regime as weak, this anger at the softness of the very regime for which it takes up the cudgels, is a staple of conservatism... right up to, to pick an instance entirely at random (honest guv), John Milius's script for Apocalypse Now.  'Charlie' (i.e. the Viet Cong) will win because "his idea of R&R is a little rat meat".  If Kurtz had a division of men strong enough to hack off the arms of babies, he could win the war.  Much as I love that film, one of its most prominent inner logics (to its credit it has several conflicting inner logics) is the same inner logic as Rambo II, which is itself a self-induced orgasm of the dreary ultra-conservative attitude to America's wars.  Kurtz/Rambo is the Leviathan the inferior liberal Americans need to carry them past cowardice, decadence or scruple.  At least Coppola's film has the decent queasiness to see that Kurtz has to go mad first.

Similarly, in 'Frontios', the only reason the humans ultimately win is because of the Doctor's intervention.  He becomes their (sane and reasonable) Leviathan.  He terminates the termites with extreme prejudice.  He saves the human antheap against the crustacean one.  He saves the ancient regime from the barbarians at the gate, and from its own softness. 

Even so, it's hard to quite read 'Frontios' straightforwardly as a celebration of the Leviathan, of the rule of law and hierarchy, of the victory of the strongest, of the defeat of the Niebelung by Wotan.  In the end - and we are definitely at the end, beautiful friend - entropy still lies in wait.  There's always something stronger than you.  Time and History (that burrowing little thing) will kill even Rambo one day.  Doctor Kurtz... he dead.

31/01/13


(Lyrics by The Doors... as if you didn't know.)

Wednesday, 2 May 2012

Green Day

This is a slightly-tweaked version of something originally published in the January 2011 edition of Panic Moon.  Back issues of this excellent fanzine (now, sadly, on hiatus) are still available, here.


Plant monsters. That’s an old one. Where does it come from? Maybe it’s about the Venus Fly Trap, the cactus or the thorns on the stem of a rose. Maybe it’s about the faces that we see in the gnarled bark of trees; the faces that gave us generations of tales about tree folk. We see this in 'The Seeds of Doom', in the initial humanoid shape of the monster, in its booming threats, in its communion with Chase, in the way that the Doctor keeps calling it Keeler ironically, having chided Sarah for referring to the transformed Winlett by name.

Maybe it’s the sheer unnerving silence and mindlessness of things that nonetheless seem to have flesh and veins and skin, that nonetheless grow and move and breed.  We see this in 'The Seeds of Doom', with all the emphasis on skin, blood and pain… and Chase’s obsessional desire to “see what happens when the Krynoid touches human flesh”. We see this in the way the Krynoid moves, unfettered by roots. The way it seethes and crawls. The way it is tentacular, like the octopoda or squid monsters that pervade 20th century literary/cinematic/political monsterology, standing
for the threatened global reach of the powerfully, shapelessly, amorphously unknowable.

Maybe the Krynoid is an echo of the trauma of the first humans to discover that sometimes delicious-looking vegetation gives you agonizing stomach ache… or kills you… or causes terrifying hallucinations. We can see this fear demonstrated in Stevenson, mesmerised by his pod… and Winlett and Keeler so “taken over” that they literally transform into nightmare images of the insane roots that have taken their reason prisoner.

Maybe it’s guilt at tearing up and eating beautiful, living, growing things; we see this in Chase’s later ideological hatred of “animal fiends”. Maybe we can’t help see it - on some level - as exploitation, hence the Doctor’s word: “revolution”. Maybe it’s guilt at the way we wipe out plant species with our industrialised carelessness, guilt that makes us imagine them turning on us. We see this in the existence of the World Ecology Bureau, and Chase’s accusation to Dunbar that the endangered plants are ignored because of a pro-animal bias.

Maybe it’s about ancient history, about wars between peoples over cultivated land covered in crops; organised violence that had been unknown to hunter-gatherer societies for thousands of years until the development of agriculture. Maybe it’s the old and persistent nightmare of the classes of priests and administrators who started to rise once agriculture came, who hoarded the surplus grain and used it to wield power over the people. We see these fears demonstrated in 'The Seeds of Doom', with Scorby the violent capturer of coveted plants, with Harrison Chase (the sole proprietor and abbot of a “green cathedral”) lording it over everyone else because of his wealth, owning people “body and soul”.

Maybe it’s to do with the way vegetation encroaches upon human civilisations, almost like an invading enemy, unless carefully held in check. We can see this in 'The Seeds of Doom', with its beautiful gardens and hothouses suddenly crawling with green enemies, with an outpost of human order in the howling Antarctic wilderness decimated by plant-life within hours of its introduction.

Maybe it’s the sheer terror of inversion, of a system upon which our world depends (in this case, the consumption of the vegetable by the animal) being inverted. Maybe it’s linked to the stunning changes that humans have suddenly had to face throughout history: warm climates turning icy without warning, for instance. We see this in 'The Seeds of Doom', with its very title, with all its apocalyptic talk of a global reversal of the natural order, of man consumed by vegetation. We see this in the way the Krynoid grows, becoming a man-shaped thing, and then a hill-sized thing, and then a house-sized thing. Humans have seen such runaway environmental processes before and we’re seeing them again now, possibly presaging the doom of our species. We’ve seen worlds end. We’ve seen the ruins of once-impregnable citadels swallowed by forest, mighty ziggurats smothered in moss, crumbling empty granaries engulfed by vine and creeper.

Maybe it’s our seemingly innate tendency to imagine monsters, to co-opt anything co-optable for the construction of chimeras made from bits and pieces. Maybe they just hadn’t done a plant monster yet. Maybe they remembered The Thing From Another World or The Day of the Triffids or The Little Shop of Horrors when they were deciding which schlock movie to raid next. Maybe Bob Holmes remembered falling into stinging nettles as a child. Maybe Robert Banks Stewart just hated sprouts.

Tuesday, 1 May 2012

Independence Day

This is a slightly-expanded/tweaked version of something originally published in the January 2011 edition of Panic Moon.  Back issues of this excellent fanzine (now, sadly, on hiatus) are still available, here.


In 'The Mutants', Earth’s empire is the British Empire in decline, as it disassembles itself out of economic necessity (true in general terms but misleading in particular; the British were usually savage in their resistance to independence). The Marshall echoes Ian Smith, who ran the racist apartheid state of Rhodesia (now Zimbabwe) and tried to hang on after the British cut him loose.

We get a positive view of a national liberation movement. Ky is clearly the figurehead of a powerful anti-Overlord groundswell; they’re called “terrorists” naturally, and maybe they are, but they’re fighting for their freedom. We get no patronising sermons to oppressed people about non-violence.

The system is depicted as inherently racist, featuring a version of apartheid. The Solonians are not black, but then neither were the Irish… and they were the first to come under the British heel. 'The Mutants' shows racism, quite rightly, as the ideology of empire, not the cause.

There is an apologia for empire that stresses the “progress” it can bring to its subjects. The concept of “progress” is really what this story interrogates. Earth hasn’t brought much to Solos, whatever the Administrator’s ceremonial bromides. Of course, Solos only seemed in need of 'progress' to the humans. It suited the Solonians just fine, as you’d expect. This expresses something very true about colonialism: that what the colonisers see as raw material needing to be shaped, the colonised often see as shaped just fine already thank you very much. To the Overlords, what they’d call “progress” (uniforms, racism and technology that destroys ecosystems) is all up on Skybase, their celestial seat. Understandably, Ky rejects it. The script backs him up with the descriptions of Earth as worn out, a wasteland of ash, slag and clinker: “the fruits of technology” as the Doctor says. This is the real reason for the humans’ presence on Solos. This is fairly accurate as a picture of a declining empire. An empire that, say, runs on fossil fuels that are gradually running out might be keen to control other people’s oil. Of course, you can’t really understand modern imperialism without understanding capitalism, which doesn’t appear in 'The Mutants', not even by implication.

Imperial “progress” often means people like Jaeger using their advanced technology to customize colonies for their needs in ways that will decimate the natives. This is pretty much what happened when the white man arrived in Africa and America. The Doctor is there to personify the other possibility; the humanistic, ethical science that we’d all like to believe in. There is no idiotic blanket condemnation of science, just recognition that it can be a weapon in the hands of power. We are also invited to condition science with an awareness that older forms of discourse might have objective validity. The Doctor brings the ancient artefacts of the Solonians to the attention of hippy-anthropologist Sondergaard and they find accurate accounts of history and biology in the native culture.

I used to think that this story represented evolution (inaccurately) as an upward progress from brutish animalism to enlightened and “higher” forms… but that doesn’t hold. The Solonians, it transpires, are involved in a process of biological change that is not linear but elliptical. The Mutt stage comes between the humanoid and angelic phases. The process presumably reverses itself when the Solonian climate shifts back. The angelic (i.e. glam-rock) Ky isn’t a Christ-like moraliser. He kills the Marshall quite happily.

Meanwhile, the Mutts are not good or evil; they’re no lower than the angels, though they are more vulnerable. This rubbishes the idea that 'The Mutants' is about a mistaken teleological view of evolution (or any racially-loaded cultural condescension like that seen in it by Salman Rushdie). The Mutts are just people undergoing change. That’s why the reactionary Overlords (and Varan, their
comprador) hate and fear them. Irrational prejudice, yes, but also terror of change.  Imperial “progress” is thus revealed as nervous stasis... or perhaps an entropic winding-down to those "grey landscapes" that the Doctor mentions.  Solos certainly seems to be headed this way under human domination.  As in later stories which tackle similar themes - 'Warriors' Gate' for example - this story depicts 'progress' as a flying-apart which creates a vast accretion of rubble in its wake.

The consciousness of Ky certainly changes, but not because he becomes “higher”.  Both his biological and political evolution comes from the struggle against imperialism, in which he joins with Stubbs and Cotton. They too join in the struggle alongside the people they were employed to oppress and kill. They come to reject the ideology of the empire that used them just as it crushed the Solonians. There is progress here, but it is the progress of the exploited united in search of liberation.

Of course, in the end, the Marshall gets blamed more than the imperial system and the legal bigwigs of the empire see the light... but all the same, 'The Mutants' asks big questions and offers genuinely progressive answers.

Thursday, 12 April 2012

Grinding Engines



The mechanical sciences attained to a degree of perfection which, though obscurely foreseen by Lord Bacon, it had been accounted madness to have prophesied in a preceding age. Commerce was pursued with a perpetually increasing vigour, and the same area of the Earth was perpetually compelled to furnish more and more subsistence. The means and sources of knowledge were thus increased together with knowledge itself, and the instruments of knowledge. The benefit of this increase of the powers of man became, in consequence of the inartificial forms into which mankind was distributed, an instrument of his additional evil. The capabilities of happiness were increased, and applied to the augmentation of misery. Modern society is thus an engine assumed to be for useful purposes, whose force is by a system of subtle mechanism augmented to the highest pitch, but which, instead of grinding corn or raising water acts against itself and is perpetually wearing away or breaking to pieces the wheels of which it is composed.
- Percy Bysshe Shelley, A Philosophical View of Reform, 1819-1820 

Silence. It flashed from the woodwork and the walls; it smote him with an awful, total power, as if generated by a vast mill. It rose from the floor, up out of the tattered gray wall-to-wall carpeting. It unleashed itself from the broken and semi-broken appliances in the kitchen, the dead machines which hadn't worked in all the time Isidore had lived here. From the useless pole lamp in the living room it oozed out, meshing with the empty and wordless descent of itself from the fly-specked ceiling. It managed in fact to emerge from every object within his range of vision, as if it — the silence meant to supplant all things tangible. Hence it assailed not only his ears but his eyes; as he stood by the inert TV set he experienced the silence as visible and, in its own way, alive. Alive! He had often felt its austere approach before; when it came it burst in without subtlety, evidently unable to wait. The silence of the world could not rein back its greed. Not any longer. Not when it had virtually won. 
He wondered, then, if the others who had remained on Earth experienced the void this way. Or was it peculiar to his peculiar biological identity, a freak generated by his inept sensory apparatus? Interesting question, Isidore thought. But whom could he compare notes with? He lived alone in this deteriorating, blind building of a thousand uninhabited apartments, which like all its counterparts, fell, day by day, into greater entropic ruin.  Eventually everything within the building would merge, would be faceless and identical, mere pudding-like kipple piled to the ceiling of each apartment. And, after that, the uncared-for building itself would settle into shapelessness, buried under the ubiquity of the dust. By then, naturally, he himself would be dead, another interesting event to anticipate as he stood here in his stricken living room atone with the lungless, all-penetrating, masterful world-silence.
- Philip K. Dick, Do Androids Dream of Electric Sheep?


Entropy is a concern of science-fiction as a whole.











SF - with its concentration upon imagined future history, the elision of past technology with future technology, encounters with alien species further down the road of technological advancement than us and, last but not least, time travel - seems especially concerned with historical transformation, particularly with regards to technology.

Humans seem to have a tendency to imagine future disaster, or at least future decay, as a way of expressing our perception that our own world is winding down and wobbling on the brink.  This may be an inherent human feeling (like the seemingly inevitable perception that younger generations are worse than our own, which Plato was banging on about thousands of years ago).

We’re all time travellers, in a way. We all travel from ‘the old days’ into uncertain futures. This feeling has become especially acute for humans living in the modern era, when the forces of production unleashed by the capitalist mode have achieved things which previous generations would have considered to be impossible except through sorcery. As Marx and Engels put it in The Communist Manifesto, as they attempted to express the way the emerging capitalist system was changing all human experience:

Constant revolutionizing of production, uninterrupted disturbance of all social conditions, everlasting uncertainty and agitation distinguish the bourgeois epoch from all earlier ones. All fixed, fast frozen relations, with their train of ancient and venerable prejudices and opinions, are swept away, all new-formed ones become antiquated before they can ossify. All that is solid melts into air, all that is holy is profaned, and man is at last compelled to face with sober senses his real condition of life and his relations with his kind.

Capitalism began to revolutionise human life to an unprecedented degree, in unprecedented ways and at unprecedented speed, through the arrival of mass production, the factory system, technology, etc. The level and speed at which things changed massively increased.  Technology is a platform from which more sophisticated levels of technology may be attained, just as every scientific advance stems from earlier discoveries… moreover, since the economic basis of the technological revolution was industry, i.e. capitalism, the constant need to revolutionise the system was built into the system. Capitalists must always increase production, invest in new techniques and methods of production, pioneer new products, lower production costs, expand into new markets, etc. Capital breeds capital… and capital must be fed back into the process of expanding the productive forces. Every capitalist does this, for fear of being outstripped and put out of business.

Nevertheless, despite the dynamism of the system and the incredible material progress that it has brought, capitalism is inherently entropic.

Capitalism gave rise to the concept of entropy in the first place.   Thermodynamics (of which entropy is, as we know, the 'second law') - and with it much of modern physics -  was a scientific notion arrived at because of the Industrial Revolution, because the engineers wanted to know how their engines worked, why they didn't work, why they wound down, how they could be stopped from winding down and how they could be made to work better, stronger, faster, harder, longer. The connection continues: the application of entropy to Information Theory came from within the Rand Corporation.

Capitalism generates technological commodities which gradually run down, either in relative terms (i.e. becoming less efficient than new technology) or in absolute terms (i.e. in that they gradually get worn and used and tired) or in both.




This process generates wastage of technology. We’ve all been to the tip and seen those piles of old TVs, cookers, microwaves, freezers, etc. These are phenomena of modernity. I don’t mean that nothing decayed or fell apart in the Middle Ages or the Ancient world (of course it did), but the speed at which we produce more and more technology also increases the speed at which our world fills with technology that has become obsolete, decrepit, malfunctioning and abandoned.  The lives of humans in pre-modern, pre-technological societies are/were fundamentally dominated by endlessly repeating cycles embedded in nature.  The lives of humans in modern, technological society have many of the same cycles, but are increasingly dominated by the onward rush of change that comes with the continual revolutionizing of the productive forces.




Modernity has fundamentally reversed the old relationship humanity used to have with its creations, tools and machines.  For most of human history, the technological creations outlived the creators, both in general and often in particular.  The concept of the waterwheel would outlive the miller; often the particular wheel with which he worked would outlast him.  Now, humans outlive almost all their technological creations, except the most basic and/or monumental, like buildings... and even they have been changed, in both design practices and materials, almost beyond recognition.  The surgeon outlives successive generations of up-to-the-minute surgical tools, the web-designer outlives the most advanced hardware and software every year or so.  They even live to see the fundamental principles revolutionised.




The world that Plato died in was more or less the world he was born in, at least in terms of technology, and at least compared to us. To him, computers would have seemed like magic.  In 1980, Christopher H. Bidmead was able to write a script in which the Doctor expresses surprise that a computer retains information even when switched off. When the people who watched that episode as children (i.e. people like me) die… well, who knows?  Computers themselves may be obsolete by then.  But the undreamt-of advances of the future will leave the increasingly rickety state-of-the-art-circa-2012 standing... or more likely rotting.  Every new mp3 player or mobile phone or digital camera entails older models thrown in the scrap. DVD and Blu-Ray entailed piles of discarded old VHS tapes.  Every newly-purchased gadget means another of those little plastic-coated wire things that tie the brand new cables and leads into a neat bow.  Every DVD or CD bought means adding to the mountains of cellophane in which they come wrapped.




This is just the tip of the shitberg. From the earliest days of the industrial revolution – long before what we know as the green movement - people had been noticing the way that industrial technology generates wastage, pollution and rubbish as by-products. The railways were themselves the result of a staggering development of the productive forces of society, and their effects fed dialectically back into the system, contributing to yet more staggering development. But the combustion engine produced an enormous need to tear energy from the earth in the form of coal, it belched smoke, produced grease and dirt… and all its component parts were subject to all the wear and tear of shoe leather or flint hammers or any other tool. The gears and wheels and tracks wore away, stopped functioning properly, needed replacing, were torn out and discarded when superior innovations came along.




Time has always been, as Ovid put it, “the devourer of all things”, but it is only in the modern era – the era of capitalist industry and mass technology – that we humans have seen such impermeable and ubiquitous evidence of decay, wear and tear, abrasion, clutter and accelerating obsolescence. It surrounds us now. It demonstrates the impermanence of the things we make.  It lurks behind the latest innovations, waiting for their time to come.  And it is our creation.




It was one thing to see the natural world wither every autumn and regenerate itself every spring… these days we watch our own wondrous creations fall apart all around us, all the time, everywhere, no matter what we do. And unlike dead leaves, spent batteries don’t pass back into the soil from which they came. They sit on rubbish heaps. They engorge landfills. They float in canals. If we don’t trouble to do anything about it, they fill our drawers. And every time we open the drawer, they’re still there. Pooled in entropic uselessness. Production and consumption culminating in static malfunction. Recycling is an attempt to fend off industrial entropy as well as environmental devastation… but even the recycling collection vans belch out fumes; even the engines and crushers and pulpers and sievers of the recycling plant eventually run down.




That other great product of the modern age - world-scale, technological, industrial warfare - also creates entropy in massive doses.  All the machinery of modern war is industrially produced and industrially used.  The tanks, the machine guns, the planes, the bombs, the drones, the smart missiles, the body armour, the computer guidance systems, the depleted uranium-coated shells, the armour piercing rounds... they're all subject to the same pressures as all other industrial commodities.  Just like the mp3 players, the war machines are mass produced for profit.  Just like all machines, the military hardware wears down.  The newer model is designed and produced and sold.  A new missile system is bought by a government and all the old warheads are obsolete.  The unused weapons degrade and become useless.  The weapons that are used get bashed and battered, get sprayed with bullets or blown up (like the men who are sent to fire them).  Either that, or their gears grind and shread as the desert sand gets into their innards.  War is often said to lead to technological innovation, what with necessity being the mother of invention.  We might want to wonder how we define "necessity" in this context.




 And we might want to remember, alongside all the innovation, how much destruction war creates.  It leaves not only piles of expended and exhausted weapons, but cities reduced to rubble, the technological commodities that filled them turned to so many smithereens.  The wars that smash the wonders of the modern age to fragments are themselves products of the modern age.




The system that created the drive for hegemony, control of resources and markets which lead to the invasion of Iraq in 2003, also created the materiel which made the invasion possible... much of which was smashed, pulverised and incinerated in the process (to say nothing of the people who were turned to mincemeat or vapour).




But the loss of materiel simply refreshed the market for their products.  The debris piles grow, constantly refreshed by the engines of modernity.  In this sense, warfare is just the fastest, most extreme manifestation of the tendency inherent in capitalism towards the creation, circulation and consumption of commodities.




Modern warfare is industrial, technological... and it is like a frenzied, violent dramatization of the boom and slump cycle - the irresolvable and unreformable contradiction at the heart of capitalism.

This is where we loop back to the start and find the most basic reasons and ways in which capitalism is entropic.

It is the very necessity of accumulation to capitalists that causes crises.  In order to win in the market, the capitalist must invest in productivity.  He must produce his goods or services better, faster, cheaper.  He must drive down prices.  The primary way he can do this while continuing to turn a profit is to make workers more productive by investing in the machinery and techniques they use in the workplace.  But, in doing this, the capitalist changes the ratios.  The worker becomes more and more swamped by, integrated in and subordinate to machinery and systems.





The labour power of the worker is the source of exchange value, which appears in the market as price.  Human labour power is the only commodity that creates new value.  A worker spends only part of each working day creating the amount of value needed to perpetuate their own existence, the rest of the day is spent producing surplus value which goes to the capitalist.  The machinery used in the production process transmits some of the value embedded in it to the products, but cannot produce new value.  By itself, it can do nothing.  It must be set in motion and controlled by human labour power.  And even the value that the machinery does transmit (depreciating all the while) was itself created by the human labour power that created the machine.  When the capitalist pours surplus value back into the system, when he invests in machinery, he invests in that part of the production process that cannot create new value.  This is, ultimately, why prices drop: because the value (i.e. labour time) embedded in the product decreases.  This is all fine and dandy for the first capitalist to make the technical innovation, buy the better machine, automate more of the factory, develop the new and better software, etc... and, in the first instance, it helps him succeed against his competition.  But, over time, more capitalists invest in the same or better innovations, techniques and machines... they must, in order to accumulate in order to compete... and the level of profit across the entire system falls.

This is a tendency that asserts itself over time.  There are, as Marx readily allowed, countervailing tendencies than can retard or offset the falling rate of profit.  But, overall and over time, the tendency shows.  This analysis has been controversial but is readily and convincingly defencible.  Moreover, empirical data bears it out.  The current global recession was caused, at the most fundamental level, by just such a long term decline and stagnation of profitability.

Capitalism drives itself into chaos and crisis even as it accumulates.... because it accumulates.  It’s an inherent aspect of the system, to grind the engines until they burst apart.

Crisis leads to the wastage and destruction of excess capital.  Firms go bust.  Factories and offices close.  People are laid off.  Warehouses stagnate filled with unsold and unsaleable goods.  Town centres empty of going concerns.  Increasingly penurious ex-consumers walk past vacated shops and stare through the dirty windows - the 'Everything Must Go' posters growing faded and tatty; the sellotape holding them up turning yellow and dry - into haunted rooms occupied by nothing but worn carpet and unopened mail.  Empty facilities sit rusting in stasis.  This decay and waste reduces the amount of capital in the system, thus opening up the possibility of a restoration of profit to the average.  It was the accumulation of capital that lead to the fall, remember.

Eventually, the limping casualties that are still viable are gobbled up by the predators big enough to survive the recession.  These leviathans heave the system back out of crisis and the cycle begins again.  But capital becomes ever more concentrated and centralized into the hands of the great predators.  Their power becomes so great that their interests merge with that of the nation state.  Competition and accumulation are played out at the level of global imperialist competition.  Nation states squabble over access to, shares of, control over resources and markets.  They squabble because their existence is ever more bound up with increasingly concentrated and centralized capital.

The system generates entropy at every level.

It even generates entropy of different kinds at different levels of the concept.

Slump generates stasis and dereliction.

Boom generates depreciation and the proliferation of technological clutter and decay.

War generates massive destruction and wastage.

Peace generates the hegemony of huge capitals that standardize and homogenize everything into a vast stream of indistinguishable, banal, bland cultural porridge.  Even without the hyper-consumerism in which we now live, photography and mass production created the stripping away of the aura of the individual work of art, the vertigo of endless reproduction.

If capitalism manages to raise the productive forces as far as some think it will... if it one day creates nanotechnology that will alter matter at the ceullular, or even molecular level... there is a mooted possibility that such technology will result in the reduction of all matter into an undifferentiated mass of shuffled, randomized, unpredictable, informationless, apocalyptic unstuff.

This is the ecophagic apocalypse of the 'grey goo' scenario.  It has fascinated writers of science fiction more than it has genuinely worried scientists.  This is because it ties directly into something that we all know and feel and see about the world of technology, industry and modernity (of capitalism): that it has entropy woven into its fabric.




The world of the machine is - from certain angles - a world of monsters; monsters that champ and chew and digest and excrete human experience.




We live in the shit of Moloch.  And nothing is more entropic than shit.


*


To recap:

Modernity, which is the age of mass industrial technology, is thus also the age of science, whence comes the concept of entropy.  The scientific concept of entropy, besides addressing concerns of industry and science, also expresses - or lends itself to analogies which express - longstanding human anxieties about time, decay, death, etc.  In the modern age, which is the age of capitalism (and hence of mass production and overproduction of commodities), such anxieties are ramped up beyond any level before known in human culture because the modern age is an age of omnipresent wastage, rubbish, obsolescence, clutter, malfunction and destruction.

To expand a bit:

In the past, anxieties about time and decay were not exacerbated by technology and industrial production (for the simple reason that they did not yet exist, or predominate).  Such anxieties were about age and illness and death.  They were treated in myths, legends, fairytales, etc., with their seemingly endless concern with young girls and crones, fertility of land linked to human fertility, death and rebirth, imprisonment, eternal guardianship, etc.  Myths and legends and fairytales endlessly riff on order turned to chaos, chaos turned to order, potential wasted, youth lost, age consuming youth, youth banishing age, fertility banishing barrenness, and so on.

Science fiction is, I think, the reiteration of myth and legend in the age of modernity, hence in the idioms of technology.  There's a definition of sci-fi as being "about the relationship between man and his tools"... yet the "tools" that concern sci-fi are robots, spaceships, computers, etc... all of which are recognisably projections of trends or possibilities within modern industrial technology.  That's why it isn't sci-fi when ancient legends tell of magic swords, but it is sci-fi when writers in the 19th-21st centuries tell of advanced machines that can fly people between the stars.

Therefore, the preoccupation of science fiction - or at least certain strands of science fiction - with entropy is hardly surprising.  SF is the literary/cultural form that is more a product of modernity than any other.  It might be the said to be the adaptation of the most basic forms of storytelling to the landscape (or culturescape) of a world dominated by modern capitalism.  SF is the mythic expression of frenzied technological innovation, general commodity production, overproduction, overaccumulation, obsolescence, re-investment and re-innovation, more production, more obsolescence, more rubbish tips, and so on.

Entropy might just be a key link in this chain.  It is an idea that arose from, and is of great utility to, modernity.  It is an idea expressed in and by the industrial machine, the technologeme.  It expresses something inherent and unavoidable within all technology.  It refers to something that is more visible and intense in all our lives because of mass production.  It also provides a link to older forms of discourse that express ancient human concerns.  After all, anxieties about age, illness, infertility and death have not gone away... they have just been supplemented by anxieties about the aging, malfunctioning, failure and threatening behaviour of technology and industrial products.

Entropy might just be the missing link between myth and science-fiction.

It might just be why the quintessential modern literary/cultural genre of the machine age also became - so often and on so many levels - a reiteration of myth.