From the January 2012 issue of Panic Moon. Slightly edited.
There’s no
ambiguity about the dinosaurs in 'Invasion
of the Dinosaurs'. They’re rubbish. In other
respects, however, this is a deeply ambiguous tale. The ambiguity allows the
script to make some scathingly ironic political observations, but ultimately
leads us to a very bleak and bitter place.
In this story,
contrasting with other scripts from the period, the eco-activists are the
‘baddies’. It’s like Malcolm Hulke, influenced by the decline of the radicalism
of the 60s and early 70s, was reacting against the whole idea of changing the
world. It’s possible to read the people on the (space)ship of fools as a jaundiced
parody of the left: a tiny, closed-off, self-appointed vanguard who plan to
“guide” others while ruthlessly policing their own internal orthodoxy. But they’re
also like Daily Mail readers, with
their “pure bread”, their plaintive cries of “I sold my house!” and their TV
room where they can go to tut at the modern world. The film in the Reminder
Room blames protestors even as it shows them being truncheoned. Ruth seems more
worried by “moral degradation” and “permissiveness” than she is by the mercury
in the fish.
The script is
full of such queasy ironies. For instance, the conspirators oppose and blame technology,
but their plans depend upon it. Whitaker’s Time Scoop is high-tech stuff, powered
by a nuclear reactor. We need hardly comment on the absurdity of a man sitting in
a spaceship (as he thinks), waggling hand-made
wooden kitchenware as proof of his non-technological simplicity! Such idealising
of the pre-industrial is undermined by the medieval peasant accidentally caught
in the Time Scoop. He speaks of getting his priest to burn a ‘witch’. Meanwhile
his king is off sacking the Holy Land. Some Golden
Age! But then feudal standards of law and order would probably be quite
convivial to General Finch, a man eager to use live rounds on looters.
Are these
people radicals or reactionaries? Seemingly, they’re both. However, the leaders of the conspiracy can be summed up by
their prefixes. Rt Hon, General, Professor, Captain. They hide in a bunker
designed to protect the government during a nuclear war. They will emerge
safely after they have obliterated the world, just as the politicians of the
Cold War planned to. They are the establishment,
the powerful, the privileged. This is the brontosaurus in the room. Even the
fake spaceship is run by ‘Elders’, one of whom is a peer.
Moreover, the plan of the ship-people sounds like colonialism. In the
novelisation, Sarah even compares them to the Pilgrim Fathers. They
will, so they think, “guide” the “simple, pastoral people” of “New
Earth”. These refugees from civilisation will bring civilisation to the
natives. They assume that right. They despise the ‘evils’ of modernity,
yet take it for granted that they won’t replicate them because – and
this is the unspoken basis of their whole plan – those evils are somebody else’s fault.
Looters, meanwhile, can be shot for their “greed”, the abstract
original sin (in others) that the conspirators seem to blame for
everything.
This story doesn’t counterpose establishment reactionaries with
middle-to-upper class hippydom; it depicts them as intertwined, as
equally cynical or deluded. A disillusioned ex-Communist might’ve come
to see a similar deluded cynicism in his own political background. This,
I think, is why the ship-people are simultaneously vulgar Leninists, Puritans
(complete with Biblical names), Mary Whitehouse types and ringers for that couple in The Good Life.
A spectrum of ideologies – blue, red, Green - are tacitly implicated as
lumbering dinosaurs: outdated, ungainly, but deadly. One dinosaur might
fight another, but they’re all essentially monsters (deeply
unconvincing ones at that), and people get squashed under their scaly
feet as they rampage through the world.
This is Hulke’s darkest, most nihilistic story. It contrasts sharply
with 'The War Games', which he co-wrote during a high point of worldwide
protest. Hulke’s last Who script reeks of disappointment. In
it, the Doctor proclaims (as tritely as the conspirators) that the real problem is “greed”.
However, the script seems to say that the real real problem is belief. Belief in anything.
Monday, 17 June 2013
Unhappy Soldiers (The 1917 Zone - Part 2)
On 'The War Games'. From the January 2012 issue of Panic Moon.
The last Doctor Who story of the 1960s is the high point of the show’s attempts to engage with the radicalism of that era. It was made just as the worldwide protests against the Vietnam war reached a crescendo. It’s been called an ‘anti-war’ story, but this is wrong. It’s an anti-imperialist story and, up until the last episodes, it supports revolution.
Pacifism is not advocated. Carstairs uses his pistol to protect the Ambulance and the Doctor never bats an eyelid. The Resistance kill guards all over the place. The Doctor’s aim for much of the story is to raise an army to fight the aliens. 'The War Games' supports revolutionary violence.
The violence that 'The War Games' condemns is that of imperialism. The aim of the aliens is conquest. That’s all that lies beneath everything that goes on in their War Zones. Meanwhile, ‘Butcher’ Smythe and von Weich amuse themselves playing Risk with human lives. It goes beyond noticing that top brass can be callous. The British and German commanding officers have more in common with each other than with their men. They are fundamentally different – alien – to the grunts whose lives they control and squander. They report to the same system of aggressive expansion, and both keep their communication devices hidden behind portraits of their monarchs. Under patriotism, imperialism lurks.
This is really about class. The generals are one class, the soldiers are another. Carstairs and Lady Jennifer are posh but, otherwise, the soldiers in 'The War Games' are the workers (and peasants) of the world. They’re pawns on the board of the ‘great game’. The map of the War Zones even looks like a game board. Those soldiers who throw off their mental processing (ie the ideology of their rulers) start cooperating across lines of nationality and race. Russell looks like he comes from a British imperial war of the 19th century, but he treats Harper, a black man, as a trusted ally. They even start to overcome sexism. Zoe lectures Arturo Villa about tactics and forces him to listen. Kidding aside, Jamie supports her. When the soldiers fight together instead of against each other – like Jamie and the Redcoat with whom he’s imprisoned – they can end the war. That’s why the First World War Zone is constantly referred to as “the 1917 Zone”, because it was in 1917 that a revolution in Russia started a chain of events which lead to a revolt against the Kaiser and the end of the slaughter.
Terrance Dicks’ story about people on a game board (which he tells repeatedly) probably got inflected with revolutionary politics via ex-communist Malcolm Hulke. 1968 re-radicalised him, it seems. However, in the end, although the Doctor’s vanguard conquers the imperialist stronghold and stops the war, they don’t take over. Instead, the Doctor calls in the ‘good’ establishment to clear up after the ‘bad’ establishment. The Resistance will end up back in their ‘real’ wars, their minds wiped of the internationalism and solidarity they learned through struggle. Dumped back in Scotland in 1745, his memory altered, Jamie goes back to attacking Redcoats rather than teaming up with them. In fairness, he is ousting an invader, but this turnabout still highlights faultlines in the radical subtext. The Resistance is never a mass movement. There’s elitism in the idea that only a superior few can see through the brainwashing. The Doctor’s aim turns out to be reformist rather than revolutionary. He collaborates with the forces of law and order to curb the worst excesses and then put things back the way they were. So Russell, for instance, will go back to his imperialist war without any memory of his alliance with a black comrade.
All the same, this story remains remarkably radical in its portrayal of war as a great conspiracy of conquest, perpetrated by a cynical ruling elite to whom all generals on all sides belong, reliant on the brainwashing of the ordinary soldiers who - if they only realise it - can stop the whole thing by cooperating in revolution. Perhaps this sort of thing was only possible in 1969. Perhaps.
The last Doctor Who story of the 1960s is the high point of the show’s attempts to engage with the radicalism of that era. It was made just as the worldwide protests against the Vietnam war reached a crescendo. It’s been called an ‘anti-war’ story, but this is wrong. It’s an anti-imperialist story and, up until the last episodes, it supports revolution.
Pacifism is not advocated. Carstairs uses his pistol to protect the Ambulance and the Doctor never bats an eyelid. The Resistance kill guards all over the place. The Doctor’s aim for much of the story is to raise an army to fight the aliens. 'The War Games' supports revolutionary violence.
The violence that 'The War Games' condemns is that of imperialism. The aim of the aliens is conquest. That’s all that lies beneath everything that goes on in their War Zones. Meanwhile, ‘Butcher’ Smythe and von Weich amuse themselves playing Risk with human lives. It goes beyond noticing that top brass can be callous. The British and German commanding officers have more in common with each other than with their men. They are fundamentally different – alien – to the grunts whose lives they control and squander. They report to the same system of aggressive expansion, and both keep their communication devices hidden behind portraits of their monarchs. Under patriotism, imperialism lurks.
This is really about class. The generals are one class, the soldiers are another. Carstairs and Lady Jennifer are posh but, otherwise, the soldiers in 'The War Games' are the workers (and peasants) of the world. They’re pawns on the board of the ‘great game’. The map of the War Zones even looks like a game board. Those soldiers who throw off their mental processing (ie the ideology of their rulers) start cooperating across lines of nationality and race. Russell looks like he comes from a British imperial war of the 19th century, but he treats Harper, a black man, as a trusted ally. They even start to overcome sexism. Zoe lectures Arturo Villa about tactics and forces him to listen. Kidding aside, Jamie supports her. When the soldiers fight together instead of against each other – like Jamie and the Redcoat with whom he’s imprisoned – they can end the war. That’s why the First World War Zone is constantly referred to as “the 1917 Zone”, because it was in 1917 that a revolution in Russia started a chain of events which lead to a revolt against the Kaiser and the end of the slaughter.
Terrance Dicks’ story about people on a game board (which he tells repeatedly) probably got inflected with revolutionary politics via ex-communist Malcolm Hulke. 1968 re-radicalised him, it seems. However, in the end, although the Doctor’s vanguard conquers the imperialist stronghold and stops the war, they don’t take over. Instead, the Doctor calls in the ‘good’ establishment to clear up after the ‘bad’ establishment. The Resistance will end up back in their ‘real’ wars, their minds wiped of the internationalism and solidarity they learned through struggle. Dumped back in Scotland in 1745, his memory altered, Jamie goes back to attacking Redcoats rather than teaming up with them. In fairness, he is ousting an invader, but this turnabout still highlights faultlines in the radical subtext. The Resistance is never a mass movement. There’s elitism in the idea that only a superior few can see through the brainwashing. The Doctor’s aim turns out to be reformist rather than revolutionary. He collaborates with the forces of law and order to curb the worst excesses and then put things back the way they were. So Russell, for instance, will go back to his imperialist war without any memory of his alliance with a black comrade.
All the same, this story remains remarkably radical in its portrayal of war as a great conspiracy of conquest, perpetrated by a cynical ruling elite to whom all generals on all sides belong, reliant on the brainwashing of the ordinary soldiers who - if they only realise it - can stop the whole thing by cooperating in revolution. Perhaps this sort of thing was only possible in 1969. Perhaps.
Happy Workers
From the January 2012 issue of Panic Moon. Slightly expanded.
Some people say that 'The Macra Terror' is about holiday camps, but I think there’s more to it than that. The Colony is obsessed with work. It organises communal entertainment, but this seems to consist of revues about how great it is to be worker. The aim is to make people “happy to work”. These people are not on holiday.
The surveillance and brainwashing suggests totalitarianism, but the area where Barney provides makeovers looks less like Russia and more like a health spa or a salon on a Western high street. Polly is told she’ll win a competition that sounds like Miss World (which the U.S.S.R. disdained until 1989). The Pilot sits at a desk attended by a secretary, looking like a sitcom businessman. Ola’s guards look like the kind of American or British riot police who were, by this time, often being seen on the news, clashing with demonstrators.
.The key to understanding this strange tale is the fact that, by 1967, a lot of people saw tyranny on both sides of the iron curtain. In the 60s, Western society was largely prosperous but also lived in the shadow of the bomb, of Vietnam, of racial and sexual discrimination. There was inequality, protest and repression. In 1967, the turbulence was just about to peak. The media might have presented Western culture as happy, free, even ‘swinging’, but the counter-culture began to critique mass advertising and P.R. as methods of thought control. Trendy theorists like Herbert Marcuse identified totalitarian currents within capitalism and saw consumerism as creating alienation. (It's interesting, in light of this, how often Doctor Who - a product of the 60s after all - combines its strongest hints at a critique of capitalism with the aesthetics of totalitarianism, i.e. 'The Sun Makers', 'The Happiness Patrol'. This is also interesting in light of the analysis of Stalinism which sees it as a bureaucratic form of state capitalism.)
'The Macra Terror' is perhaps Doctor Who’s earliest attempt to engage with the radical 60s. The Colony is mainstream Britain in denial. The Colony media seems very ‘ITV matey’ but also quite ‘BBC formal’. Both the commercial and state style conspire to keep the drones chirpy. The main work is gas mining. In 1967, Britain was switching over to North Sea gas. It was all part of Britain’s prosperous future, if everyone would just pull together, work hard and keep smiling. The protestors and hippies were just spoiling things.
The big problem with Medok is that he isn’t happy. He talks about the Macra. They represent the repressed knowledge that something is very wrong with society. They’re everywhere but are unseen. Nobody believes in them but everyone knows their name. People who talk about them are silenced with telling desperation. When the Colonists do see them, they remain uncertain whether they are insects or bacteria… interestingly, the only suggestion nobody makes is that they are crabs. The Doctor calls them germs in the brain of society. They are the unease beneath the fixed smile.
The Macra are the reason why the humans mine gas they don’t need. The implication is that totalitarianism and capitalism not only use similar methods of thought control, but both demand that people work, happily, not for their own benefit but for monstrous, hidden, incomprehensible… possibly even insane reasons. Even the establishment (and the British government in 1967 was Labour) works for them, without realising it.
In the end though, despite the Doctor’s gleeful anarchism, the Colony without Macra seems indistinguishable from the Colony with Macra. The repressed knowledge is faced, the hidden exploiters are defeated, and society remains the same. We can’t help feeling that the colonists will go on obeying rules and whistling while they work. You have to wonder if maybe the Macra weren’t the cause of the problem but just took advantage of it. If they were germs, they thrived in a social wound that was already festering. However, the end of the story seems to endorse the Colony. The wrong people (if we can call them that) were in Control, that’s all.
As the decade progressed, later stories would imply even more radical critiques of Western society, but they’d all come to similar diffident conclusions.
ADDENDA:
1. There is also a view of 'The Macra Terror' which sees it as an apologia for colonialism. The Doctor unquestioningly uses lethal force to protect a colony from natives. I find this unconvincing because, of all the valences the Macra take on, race seems a very muted one... although I don't dispute that the story reflects British unease about the dissolution of its empire in the post-war period. If the Macra are the disposessed natives, the story has a paranoid view of how settler-colonial states work that is borderline terrifying in its lack of relation to reality.
2. I've gone into the Macra in greater detail, with special reference to how they evoke the Gothic mode in a quasi-Weird way, here and here.
Some people say that 'The Macra Terror' is about holiday camps, but I think there’s more to it than that. The Colony is obsessed with work. It organises communal entertainment, but this seems to consist of revues about how great it is to be worker. The aim is to make people “happy to work”. These people are not on holiday.
The surveillance and brainwashing suggests totalitarianism, but the area where Barney provides makeovers looks less like Russia and more like a health spa or a salon on a Western high street. Polly is told she’ll win a competition that sounds like Miss World (which the U.S.S.R. disdained until 1989). The Pilot sits at a desk attended by a secretary, looking like a sitcom businessman. Ola’s guards look like the kind of American or British riot police who were, by this time, often being seen on the news, clashing with demonstrators.
.The key to understanding this strange tale is the fact that, by 1967, a lot of people saw tyranny on both sides of the iron curtain. In the 60s, Western society was largely prosperous but also lived in the shadow of the bomb, of Vietnam, of racial and sexual discrimination. There was inequality, protest and repression. In 1967, the turbulence was just about to peak. The media might have presented Western culture as happy, free, even ‘swinging’, but the counter-culture began to critique mass advertising and P.R. as methods of thought control. Trendy theorists like Herbert Marcuse identified totalitarian currents within capitalism and saw consumerism as creating alienation. (It's interesting, in light of this, how often Doctor Who - a product of the 60s after all - combines its strongest hints at a critique of capitalism with the aesthetics of totalitarianism, i.e. 'The Sun Makers', 'The Happiness Patrol'. This is also interesting in light of the analysis of Stalinism which sees it as a bureaucratic form of state capitalism.)
'The Macra Terror' is perhaps Doctor Who’s earliest attempt to engage with the radical 60s. The Colony is mainstream Britain in denial. The Colony media seems very ‘ITV matey’ but also quite ‘BBC formal’. Both the commercial and state style conspire to keep the drones chirpy. The main work is gas mining. In 1967, Britain was switching over to North Sea gas. It was all part of Britain’s prosperous future, if everyone would just pull together, work hard and keep smiling. The protestors and hippies were just spoiling things.
The big problem with Medok is that he isn’t happy. He talks about the Macra. They represent the repressed knowledge that something is very wrong with society. They’re everywhere but are unseen. Nobody believes in them but everyone knows their name. People who talk about them are silenced with telling desperation. When the Colonists do see them, they remain uncertain whether they are insects or bacteria… interestingly, the only suggestion nobody makes is that they are crabs. The Doctor calls them germs in the brain of society. They are the unease beneath the fixed smile.
The Macra are the reason why the humans mine gas they don’t need. The implication is that totalitarianism and capitalism not only use similar methods of thought control, but both demand that people work, happily, not for their own benefit but for monstrous, hidden, incomprehensible… possibly even insane reasons. Even the establishment (and the British government in 1967 was Labour) works for them, without realising it.
In the end though, despite the Doctor’s gleeful anarchism, the Colony without Macra seems indistinguishable from the Colony with Macra. The repressed knowledge is faced, the hidden exploiters are defeated, and society remains the same. We can’t help feeling that the colonists will go on obeying rules and whistling while they work. You have to wonder if maybe the Macra weren’t the cause of the problem but just took advantage of it. If they were germs, they thrived in a social wound that was already festering. However, the end of the story seems to endorse the Colony. The wrong people (if we can call them that) were in Control, that’s all.
As the decade progressed, later stories would imply even more radical critiques of Western society, but they’d all come to similar diffident conclusions.
ADDENDA:
1. There is also a view of 'The Macra Terror' which sees it as an apologia for colonialism. The Doctor unquestioningly uses lethal force to protect a colony from natives. I find this unconvincing because, of all the valences the Macra take on, race seems a very muted one... although I don't dispute that the story reflects British unease about the dissolution of its empire in the post-war period. If the Macra are the disposessed natives, the story has a paranoid view of how settler-colonial states work that is borderline terrifying in its lack of relation to reality.
2. I've gone into the Macra in greater detail, with special reference to how they evoke the Gothic mode in a quasi-Weird way, here and here.
Wednesday, 12 June 2013
Dreams About Unicorns
On 'The Mind Robber'. A regurgitation of something originally buried in the middle of an old post.
1. The Review
Just one of the best things ever, this story is a gloriously trippy metafictional journey into Doctor Who's own status as a text.
'Robber' picks up the Troughton era handbook for writers, stamps on it, scrawls insulting and anarchistic slogans upon its pages, rips it up and sets fire to the pieces. There is no isolated base, no croaky computer, no catalgue of disposable characters who are laser-beamed to death, no unstable authority figure, no creeping infiltration, no standard fight sequence for Jamie, no scene where someone goes into a bonkers tirade and storms out of a control centre... instead we have a deeply trippy ride through sheer weirdness; a totally unpredictable variation of content, style and pace from episode to episode; an intelligently created elllision of symbolism and literalism; a classic surreal quest narrative drawing on Wizard of Oz and Alice in Wonderland yet beholden to neither.
The Doctor and his friends leave their universe and enter a non-spatial, non-temporal buffer zone... and this buffer zone is a world of fiction. An empty nothingness until imagination works upon it, it soon fills with robots and unicorns and princesses and forests of words.
They've landed in a metaphysical space instead of a physical one, and the threats they encounter are metaphysical too - they run the risk of being translated into other identities, of losing their faces, of being turned into bit players in other people's stories, of being made into fiction themselves (which, as this story constantly reminds us by constantly saying the opposite, they already are).
They are stalked by the ultimate variety of faceless, functional, baddie goons: toy soldiers. As if to swipe at the mechanical nature of so much scriptwriting, these goons have got dirty great wind-up keys sticking out of their backs. In this story, the ultimate threat is to become the functional plaything of the desperate hack writer. The soldiers not only hunt our heroes, they also represent what our heroes are threatened with (both literally and figuratively): being clockwork cyphers who just 'go' when the lazy writer winds them up and sets them off.
And this is the central threat, even of the somewhat contrived Earth-invasion plot that surfaces towards the end. Mankind would become fiction. Ironically enough, via the creative imagination, we'd all be stripped of our free will. We'd be crushed inside the pages of a book by a domineering Master Brain that controls even the writer with a stentorian bark that is channelled through his own mouth. That's what it would be like to be a character in someone else's book, or a fact pushed around by someone else's editor, or a mortal pushed around by a god (which is exactly what a writer looks like from the point-of-view of a character).
This is Doctor Who investigating its own nature as part imagineering stream-of-consciousness fantasy, part lumbering and mechanical genre hack-work. This is Doctor Who investigating its own origins in myth and legend, in children's fiction and historical romance, in satire and allegory. The Doctor wanders around in a pseudo-Narnia. The Doctor solves the kinds of puzzles to be found in kid's annuals. The Doctor becomes Perseus. The Doctor co-writes a face-off between a succession of heroes and villains who are part historical reality and part fictional confabulation (Blackbeard, Cyrano, etc). And the Doctor meets Gulliver.
It cannot be an accident that Gulliver is one of the Doctor's own antecedents in fiction: a restless traveller who finds himself banked on foreign shores where he encounters strange people and uncanny creatures representing human foibles and political follies. Swift's story is often mistaken for pure escapism for kids, but is packed with the bitterest and darkest satirical comments on human politics and behaviour... very much like Doctor Who, though ironically enough not for most of the Troughton era up until this point.
Perhaps, above all, the thing to admire most about 'Robber' is that it triumphantly makes the best of its behind-the-scenes problems. An extra episode needed at the last minute? Just get Derrick to write a new Episode 1 featuring only the regular cast! Result? One of the most unusual and sinister openings of the show's history. Frazer's got the lurgy? No trouble, just write a temporary change of actor into the script! Result? One of the most amusing, memorable and strangely unsettling events ever depicted by the series.
Now that, we must surely all agree, is the sheerest of sheer class.
2. The Attempt at Marxist Analysis
It occurs to me that 'The Mind Robber' can also be read as being about aliention and reification in the Marxist senses of those words.
The Master of the Land of Fiction is clearly offering the Doctor a job when he asks him to take his place. He even refers to it as a "responsible position". He (the Master) is clearly the servant or employee of the Master Brain. He was also a paid employee of Ensign magazine, churning out thousands and thousands of words for them to print and sell. In other words, he was (and still is) a worker. He toiled to produce a product, was paid a wage and (presumably) watched as others pocketed the profits. Whatever the Master Brain (and the power it represents) gets out of running the Land of Fiction, the Master clearly doesn't see any of the coin.
You can argue about whether writing stories constitutes "socially necessary labour" (I'd say that it does, personally... human culture is in many ways based on stories and it's pretty clear that we need them in order to be fully human... they're part of what the young Marx called our "species-being"... which is something that the Land of Fiction implies by its very existence) but clearly the Master spends much more time than he really needs to churning out all those words. His labour creates a surplus which is pocketed by the publishers... or a profit of some kind that is taken by the Master Brain.
Moreover, the necessities of the market demanded that he write a certain type of story, commercial adventure stories which may not really express his full creativity. (Certainly, the story as a whole strongly hints at a feeling that trite adventures involving handy swords and with-one-bound-he-was-free endings are highly unsatisfactory. It hints at this in an ironic and self-aware way, as it must.) Similarly, in the Land, the Master tries to construct a story about the Doctor and his friends that pleases the power he serves... a story that the Doctor resists being a part of, partly by rejecting handy swords.
On Earth, his stories would have risen up to confront him as a vast block of printed type, as piles of magazines, as things outside of himself or his control... that's what happens when workers make things under capitalism. They are not expressions of his creativity exercised for its own sake; they are not the produce of an unexploited person and a free producer... unless the person happens to be lucky enough to be a financially independent artist or something like that. Similarly, the work he does in the Land is not an expression of his unalienated self-expression. He works for the Master Brain and works to produce the effects it desires. (You could almost see the Master Brain as a personification - thus a reification, in the Marxist sense - of the market itself, which is so often treated or spoken of as a kind of infallible god which should be allowed to rule society for our own good.)
In short, the Master fits (broadly) the Marxist picture of the worker who is alienated from his species-being and from the products of his labour.
He is clearly a slave to the Master Brain. As such, he's really as menaced by the Land of Fiction as the Doctor. He is confronted by products of human intellectual labour in the form of books, characters from books, characters from folklore (the telling and retelling of legends is a human production as much as anything else), wind-up soldiers, etc. In the Land, words (themselves human productions) confront humans as things outside of human control, as trees and forests. Books - commodities produced by labour - attack and threaten to swallow you. If that isn't a way of depicting alienation, of humans estranged and menaced by the products of their own labour, then I don't know what is.
Capitalism materialises the labour of humans into commodities with use-values and exchange values (i.e. books and magazines), thus reifying human labour time. The Land of Fiction takes it further, continuing the process of reification until the characters (themselves commodities and products of labour) are fully materialised, to the point where they walk about and speak for themselves. Again, alienation is depicted when the product of human labour materialised in the form of the Karkus attacks the Doctor and Zoe.
Alienation appears in another way when Zoe and Jamie are "turned into fiction" and appear before the Doctor as blank, empty cyphers who get stuck in the grooves of their dialogue. They've been alienated from their human nature by being made into a commodity (fiction being a commodity, remember). They start behaving like stuck records, like people on an assembly line suffering from line hypnosis.
All this might seem like a helluva stretch... but you have to bear in mind that all the books alluded to, all the legends invoked, all the proverbs cited, all the characters who appear in the story... they're all products of human labour of one form or another.
1. The Review
Just one of the best things ever, this story is a gloriously trippy metafictional journey into Doctor Who's own status as a text.
'Robber' picks up the Troughton era handbook for writers, stamps on it, scrawls insulting and anarchistic slogans upon its pages, rips it up and sets fire to the pieces. There is no isolated base, no croaky computer, no catalgue of disposable characters who are laser-beamed to death, no unstable authority figure, no creeping infiltration, no standard fight sequence for Jamie, no scene where someone goes into a bonkers tirade and storms out of a control centre... instead we have a deeply trippy ride through sheer weirdness; a totally unpredictable variation of content, style and pace from episode to episode; an intelligently created elllision of symbolism and literalism; a classic surreal quest narrative drawing on Wizard of Oz and Alice in Wonderland yet beholden to neither.
The Doctor and his friends leave their universe and enter a non-spatial, non-temporal buffer zone... and this buffer zone is a world of fiction. An empty nothingness until imagination works upon it, it soon fills with robots and unicorns and princesses and forests of words.
They've landed in a metaphysical space instead of a physical one, and the threats they encounter are metaphysical too - they run the risk of being translated into other identities, of losing their faces, of being turned into bit players in other people's stories, of being made into fiction themselves (which, as this story constantly reminds us by constantly saying the opposite, they already are).
They are stalked by the ultimate variety of faceless, functional, baddie goons: toy soldiers. As if to swipe at the mechanical nature of so much scriptwriting, these goons have got dirty great wind-up keys sticking out of their backs. In this story, the ultimate threat is to become the functional plaything of the desperate hack writer. The soldiers not only hunt our heroes, they also represent what our heroes are threatened with (both literally and figuratively): being clockwork cyphers who just 'go' when the lazy writer winds them up and sets them off.
And this is the central threat, even of the somewhat contrived Earth-invasion plot that surfaces towards the end. Mankind would become fiction. Ironically enough, via the creative imagination, we'd all be stripped of our free will. We'd be crushed inside the pages of a book by a domineering Master Brain that controls even the writer with a stentorian bark that is channelled through his own mouth. That's what it would be like to be a character in someone else's book, or a fact pushed around by someone else's editor, or a mortal pushed around by a god (which is exactly what a writer looks like from the point-of-view of a character).
This is Doctor Who investigating its own nature as part imagineering stream-of-consciousness fantasy, part lumbering and mechanical genre hack-work. This is Doctor Who investigating its own origins in myth and legend, in children's fiction and historical romance, in satire and allegory. The Doctor wanders around in a pseudo-Narnia. The Doctor solves the kinds of puzzles to be found in kid's annuals. The Doctor becomes Perseus. The Doctor co-writes a face-off between a succession of heroes and villains who are part historical reality and part fictional confabulation (Blackbeard, Cyrano, etc). And the Doctor meets Gulliver.
It cannot be an accident that Gulliver is one of the Doctor's own antecedents in fiction: a restless traveller who finds himself banked on foreign shores where he encounters strange people and uncanny creatures representing human foibles and political follies. Swift's story is often mistaken for pure escapism for kids, but is packed with the bitterest and darkest satirical comments on human politics and behaviour... very much like Doctor Who, though ironically enough not for most of the Troughton era up until this point.
Perhaps, above all, the thing to admire most about 'Robber' is that it triumphantly makes the best of its behind-the-scenes problems. An extra episode needed at the last minute? Just get Derrick to write a new Episode 1 featuring only the regular cast! Result? One of the most unusual and sinister openings of the show's history. Frazer's got the lurgy? No trouble, just write a temporary change of actor into the script! Result? One of the most amusing, memorable and strangely unsettling events ever depicted by the series.
Now that, we must surely all agree, is the sheerest of sheer class.
2. The Attempt at Marxist Analysis
It occurs to me that 'The Mind Robber' can also be read as being about aliention and reification in the Marxist senses of those words.
The Master of the Land of Fiction is clearly offering the Doctor a job when he asks him to take his place. He even refers to it as a "responsible position". He (the Master) is clearly the servant or employee of the Master Brain. He was also a paid employee of Ensign magazine, churning out thousands and thousands of words for them to print and sell. In other words, he was (and still is) a worker. He toiled to produce a product, was paid a wage and (presumably) watched as others pocketed the profits. Whatever the Master Brain (and the power it represents) gets out of running the Land of Fiction, the Master clearly doesn't see any of the coin.
You can argue about whether writing stories constitutes "socially necessary labour" (I'd say that it does, personally... human culture is in many ways based on stories and it's pretty clear that we need them in order to be fully human... they're part of what the young Marx called our "species-being"... which is something that the Land of Fiction implies by its very existence) but clearly the Master spends much more time than he really needs to churning out all those words. His labour creates a surplus which is pocketed by the publishers... or a profit of some kind that is taken by the Master Brain.
Moreover, the necessities of the market demanded that he write a certain type of story, commercial adventure stories which may not really express his full creativity. (Certainly, the story as a whole strongly hints at a feeling that trite adventures involving handy swords and with-one-bound-he-was-free endings are highly unsatisfactory. It hints at this in an ironic and self-aware way, as it must.) Similarly, in the Land, the Master tries to construct a story about the Doctor and his friends that pleases the power he serves... a story that the Doctor resists being a part of, partly by rejecting handy swords.
On Earth, his stories would have risen up to confront him as a vast block of printed type, as piles of magazines, as things outside of himself or his control... that's what happens when workers make things under capitalism. They are not expressions of his creativity exercised for its own sake; they are not the produce of an unexploited person and a free producer... unless the person happens to be lucky enough to be a financially independent artist or something like that. Similarly, the work he does in the Land is not an expression of his unalienated self-expression. He works for the Master Brain and works to produce the effects it desires. (You could almost see the Master Brain as a personification - thus a reification, in the Marxist sense - of the market itself, which is so often treated or spoken of as a kind of infallible god which should be allowed to rule society for our own good.)
In short, the Master fits (broadly) the Marxist picture of the worker who is alienated from his species-being and from the products of his labour.
He is clearly a slave to the Master Brain. As such, he's really as menaced by the Land of Fiction as the Doctor. He is confronted by products of human intellectual labour in the form of books, characters from books, characters from folklore (the telling and retelling of legends is a human production as much as anything else), wind-up soldiers, etc. In the Land, words (themselves human productions) confront humans as things outside of human control, as trees and forests. Books - commodities produced by labour - attack and threaten to swallow you. If that isn't a way of depicting alienation, of humans estranged and menaced by the products of their own labour, then I don't know what is.
Capitalism materialises the labour of humans into commodities with use-values and exchange values (i.e. books and magazines), thus reifying human labour time. The Land of Fiction takes it further, continuing the process of reification until the characters (themselves commodities and products of labour) are fully materialised, to the point where they walk about and speak for themselves. Again, alienation is depicted when the product of human labour materialised in the form of the Karkus attacks the Doctor and Zoe.
Alienation appears in another way when Zoe and Jamie are "turned into fiction" and appear before the Doctor as blank, empty cyphers who get stuck in the grooves of their dialogue. They've been alienated from their human nature by being made into a commodity (fiction being a commodity, remember). They start behaving like stuck records, like people on an assembly line suffering from line hypnosis.
All this might seem like a helluva stretch... but you have to bear in mind that all the books alluded to, all the legends invoked, all the proverbs cited, all the characters who appear in the story... they're all products of human labour of one form or another.
Labels:
60s,
alienation,
marxism,
mind robber,
reification,
reviews,
troughton
Sunday, 9 June 2013
Blog Association
I've never been a Trekkie, but I've seen enough of the franchise over the years to make me think I could talk about it with some familiarity, hence this post from a while ago. It started out as an outgrowth of something about the Cybermen and the Borg that I'm still tinkering with. I stand by a lot of what I wrote, but I'm preparing to have to revise some of my views because of the arrival of a truly excellent new blog called Vaka Rangi, written by my online friend (and frequent Shabgraff commenter) Josh Marsfelder. He describes the blog as
I'm posting this not simply to get you to check out this blog (which you should utterly do, if the subject interests you) but also to address a remark I made in my own essay on Trek. This remark:
Well, there you go. My tendency to slip into that ghastly denunciatory tone so common on the left. Yeurch. As I say, there's now a blog by a demonstrably intelligent person (as if I'm an arbiter of that!) who will, I think, argue that Trek is (or at least becomes) an example of progressivism in popular culture. He's currently working his way through the original series and is frequently taking it to task for all sorts of horrible attitudes... but a journey of a billion miles would probably have to begin with a few missteps.
an attempt at a critical history of utopian futurism in televised science fiction, particularly science fiction involving voyaging starships, from a specific perspective and using the Star Trek franchise as a "guiding text"
I'm posting this not simply to get you to check out this blog (which you should utterly do, if the subject interests you) but also to address a remark I made in my own essay on Trek. This remark:
it's astounding that apparently intelligent people can tout Star Trek as a great example of progressivism in popular culture
Well, there you go. My tendency to slip into that ghastly denunciatory tone so common on the left. Yeurch. As I say, there's now a blog by a demonstrably intelligent person (as if I'm an arbiter of that!) who will, I think, argue that Trek is (or at least becomes) an example of progressivism in popular culture. He's currently working his way through the original series and is frequently taking it to task for all sorts of horrible attitudes... but a journey of a billion miles would probably have to begin with a few missteps.
Monday, 20 May 2013
Maybe some of us BELONG in the fields
A very good overview of the squalid pass to which Moffat has brought the show in its 50th anniversary year, with special attention paid to the issue of mysoginy, via River and Clara:
http://richardhcooper.blogspot.co.uk/2013/05/steven-and-women-or-how-steven-moffat.html
I don't agree with every jot and tittle of this, but it's still excellent. Very well worth reading, with lots of points which seem, to me, pretty much irrefutable... depressing but irrefutable.
I do want to express my increasing impatience with the idea of accidental reactionary writing, a notion that the writer of the above article flirts with (though his conclusions are nuanced). Personally, I'm coming to the brain-bending conclusion that people who aren't racists or sexists don't need to concentrate on remembering not to say racist or sexist things.
Thanks to Johnathan Barlow (or 'old Legohead' as I always think of him) for putting this my way.
...we're not being encouraged to think there's something wrong with this person [River]: it's the show itself that comes across as jaded and withdrawn from empathy and decency to a psychopathic extent (and what a charming ethical copout to have the Doctor leave before he can witness the rest of the killing). Again, we have the depressingly widespread idea that a woman acting violently is empowering and a corrective to sexism and misogyny. When questioned about his ability with female characters during a Guardian interview Moffat replied:
River Song? Amy Pond? Hardly weak women. It's the exact opposite. You could accuse me of having a fetish for powerful, sexy women who like cheating people. That would be fair.
It would indeed. Unfortunately, a fetish for powerful, sexy women who like cheating people is no substitute for an interest in human beings.
http://richardhcooper.blogspot.co.uk/2013/05/steven-and-women-or-how-steven-moffat.html
I don't agree with every jot and tittle of this, but it's still excellent. Very well worth reading, with lots of points which seem, to me, pretty much irrefutable... depressing but irrefutable.
I do want to express my increasing impatience with the idea of accidental reactionary writing, a notion that the writer of the above article flirts with (though his conclusions are nuanced). Personally, I'm coming to the brain-bending conclusion that people who aren't racists or sexists don't need to concentrate on remembering not to say racist or sexist things.
Thanks to Johnathan Barlow (or 'old Legohead' as I always think of him) for putting this my way.
Wednesday, 15 May 2013
If Only We Had a Reasonable Negotiating Partner...
Anniversary of the Nakba today, an event that shaped the modern world,
creating a festering sore of injustice that still infects global
politics.
Also, less importantly, the origin of a situation that provides the basis for a vast number of trite, naive, glib, uninformed political allegories in sci-fi TV shows.
The Silurians got the treatment in their first reappearance in the new series, 'The Hungry Earth' / 'Cold Blood' (2010).
The funny thing is that, wheras the intentional Palestine allegory worked up in these episodes doesn't fit the real facts, patronises the oppressed, excuses the oppressors, etc, the accidental allegory works. Indeed, it chimes surprisingly well witth the Silurians generally. Every time the Silurians come back they are still squeezed out, displaced, outnumbered... and every time they are condemned when they dare to get angry about it, and exhorted by the liberal hero to stay indefinitely patient, warned that if they don't then they'll have lost the moral high ground, effectively informed that its up to them to be forebearing to the people who've stolen their world. And they never get anywhere near getting redress or restitution.
Most recently, the solution offered to the matter was for the Silurians to retire again and wait for humanity to become more liberal and tolerant all by itself. As Charles Daniels argued on the comment threads, this is repulsive. It says that the oppressed must wait for their oppressors to see the light. The agency lies with the oppressors. The oppressed must simply be patient. Such things happen because humans are just intolerant. But luckily there's (in Dawkins' vacuous phrase) an "ever changing moral zeitgeist" which will inevitably lead us to greater heights of liberalism, without us having to do anything. (A millenarian idea if ever I heard one.)
Meanwhile, back in storyland, the best solution is for the Silurians and the humans to live apart. Well, there's a word for that. A word increasingly being recognised as an apt description of the Israeli domination of Palestine: Apartheid.
The only bit that doesn't tesselate beautifully is the origin of the situation. The Silurians retired voluntarily because they thought the Moon was going to crash into the Earth. A natural disaster / tragic misunderstanding with no cause and no agency behind it is the official, mainstream narrative, not the reality.
Also, less importantly, the origin of a situation that provides the basis for a vast number of trite, naive, glib, uninformed political allegories in sci-fi TV shows.
The Silurians got the treatment in their first reappearance in the new series, 'The Hungry Earth' / 'Cold Blood' (2010).
The funny thing is that, wheras the intentional Palestine allegory worked up in these episodes doesn't fit the real facts, patronises the oppressed, excuses the oppressors, etc, the accidental allegory works. Indeed, it chimes surprisingly well witth the Silurians generally. Every time the Silurians come back they are still squeezed out, displaced, outnumbered... and every time they are condemned when they dare to get angry about it, and exhorted by the liberal hero to stay indefinitely patient, warned that if they don't then they'll have lost the moral high ground, effectively informed that its up to them to be forebearing to the people who've stolen their world. And they never get anywhere near getting redress or restitution.
Most recently, the solution offered to the matter was for the Silurians to retire again and wait for humanity to become more liberal and tolerant all by itself. As Charles Daniels argued on the comment threads, this is repulsive. It says that the oppressed must wait for their oppressors to see the light. The agency lies with the oppressors. The oppressed must simply be patient. Such things happen because humans are just intolerant. But luckily there's (in Dawkins' vacuous phrase) an "ever changing moral zeitgeist" which will inevitably lead us to greater heights of liberalism, without us having to do anything. (A millenarian idea if ever I heard one.)
Meanwhile, back in storyland, the best solution is for the Silurians and the humans to live apart. Well, there's a word for that. A word increasingly being recognised as an apt description of the Israeli domination of Palestine: Apartheid.
The only bit that doesn't tesselate beautifully is the origin of the situation. The Silurians retired voluntarily because they thought the Moon was going to crash into the Earth. A natural disaster / tragic misunderstanding with no cause and no agency behind it is the official, mainstream narrative, not the reality.
Subscribe to:
Posts (Atom)


