“A commodity appears at first sight an extremely obvious, trivial 
thing. But its analysis brings out that it is a very strange thing, 
abounding in metaphysical subtleties and theological niceties. So far as
 it is a use-value, there is nothing mysterious about it, whether we 
consider it from the point of view that by its properties it satisfies 
human needs, or that it first takes on these properties as the product 
of human labour. It is absolutely clear that, by his activity, man 
changes the forms of the materials of nature in such a way as to make 
them useful to him. The form of wood, for instance, is altered if a 
table is made out of it. Nevertheless the table continues to be wood, an
 ordinary sensuous thing. But as soon as it emerges as a commodity, it 
changes into a thing which transcends sensuousness. It not only stands 
with its feet on the ground, but, in relation to all other commodities, 
it stands on its head, and evolves out of its wooden brain grotesque 
ideas, far more wonderful than if it were to begin dancing of its own 
free will.”
- Karl Marx, Capital vol.1
Consciously or not, a
 lion’s share of SF/Fantasy is concerned with just this.  Almost to the 
point of running with Marx’s ‘great idea for a story!’.
It’s 
also a great illustration that the best Marxism is Gothic Marxism.  A 
Marxism which recognises the uncanny, the weird, the surreal, the 
fantastic, as both truthful expression and invaluable heuristic.  The 
real world is made so strange, so bass-ackwards, so haunted and haunting, so alien by capitalism, that only historical materialism informed by the uncanny and the dreamlike can truly capture it.
 
 
 
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