"Why don't you just call me Doctor?"
"Zat ist not a name. I vant your full name."
"Oh very well. Dr. John Smith."
"Goot. Now ve are gettink somevhere."
"I realise our presence behind you lines must seem rather strange. And suspicious?"
"No."
"No? Oh, I was rather expecting you to accuse us of being spies. Everyone else does."
"I know you're not spies. Ze vun sink you definitely can't be is spies. After all, if ze British had sent spies to infiltrate our lines, zey vouldn't send two officers in British Army uniforms in a British Red Cross ambulance vith sree people in civilian clothes, all speaking English. Zey'd send people in German uniforms in a German vehicle, all speaking German vizout an accent and all claiming to be German. Zat's how spyink vurks, you see."
"It could be a double bluff?"
"No, zat is just stupid."
"Well, if you'll just put down your gun, I'll prove that I'm from the future by dismantling it."
"No."
Sunday, 24 June 2012
Tuesday, 19 June 2012
When Titans Clash
Spoiler Warning
Prometheus tries to evoke the aesthetics of Alien in a way that is borderline obsessive. Even down to making sure there are cream-coloured leathery/cushiony pads on the spaceship corridor walls. Still greater attention is paid to replicating H.R. Giger's design concepts for the derelict alien ship, cockpit and pilot from the original film. The really weird thing is that, even as Prometheus deliberately and slavishly tries to evoke and/or copy the aesthetics of Alien, it completely overlays them with an entirely different, clashing aesthetic sense.
Look, why is this image so powerful?
There are, I think, a number of reasons.
Most importantly, it's because it is just explicable enough to make sense while also being inexplicable enough to unnerve. We are plainly looking at a navigator or pilot in a cockpit. We understand this. We are also looking at something inhuman and estranged, something that evades any attempt on our part to relate to it directly. The 'Space Jockey' (as it is sometimes called) is a pilot, evidently, but it is also a giant, a fossil, a mammoth, a skeleton, a statue, a cyborg, a petrified outgrowth of flesh embedded within a colossal machine. We cannot separate the entity from the artifact. The ribs of the creature flow outward into the cables of the chair. The trunk of the face flows down into the workings of the mechanism. We cannot disentangle organism from system, animal from engine. They are fundamentally akin, interchangeable, interpenetrating, symbiotic. This was always the intention: to suggest something that was inextricably both biological and technological. The cockpit and the pilot are not discrete things but are conjoined to the point of identity. They were one flesh, until the flesh peeled away. It's entropic in both an organic and mechanical way simultaneously. It's the ossified cadaver of a wrecked bio-machine.
It's also beautiful, but not in a straightforward way. It's not pretty. It's hideously, ominously, unnaturally, grotesquely beautiful. It's beautiful in the same way as a scorpion, or the bleached skull of an ox lying in a parched gulch, or a pile of rusted flywheels that was once a graceful machine. It has the troubling, terrible beauty of wreckage, of the predator, of the insectile, the dead, the decayed, the destroyed, the deadly.
And it's fucking scary. It's a great big skull-faced monster in a huge black room made out of what looks like loads of bones.
Now, look at this:
This is pretty. It's the cockpit from Alien... decorated with shimmering CGI lights and swirls and spirals and graphics and glowing planets. It's like someone stuck gold stars all over one of Goya's 'black paintings' or inserted some watercolour daffodils into a Max Ernst canvas. Well, why am I dancing around this? It's like putting pretty, computer-generated patterns all over a picture by H.R. Giger. The design and CGI rendering is perfectly nice in and of itself, but in this context it looks like a tawdry, clashing embellishment. It neutralises the uncanny effect of the setting. For all the familiarity that popular culture now has with Giger (thanks largely to Alien) his imagery remains fundamentally inscrutable. The image above plasters extremely familiar, almost routine imagery - CGI computery prettiness - over this fundamentally inscrutable image. It wouldn't be so bad if this were meant, in narrative terms, to be human technology inserted into the context of the alien ship, as with the floaty red probe things... but the display above is actually supposed to represent the technology and culture and design sense of the pilot-type aliens themselves.
This is more than just an aesthetic problem. The technology of the beings that Shaw calls 'the Engineers' is recognisably similar to the technology of the humans as we see it in the film. Suddenly, the mysterious and unknowable culture of the gigantic skeletal bio-mechanical thing from Alien is explained, demonstrated and shown to be easily understood in conventional futuristicky/SF terms. The aliens have computers just like the humans. They have holographic displays just like the humans. They have navigation charts just like the humans. They have cryo-beds just like the humans. They have chairs around button-covered consoles... on which they leave their flutes! They suddenly have doors that open and close (think about it - there's nothing like that in the derelict from the original film). They have cargo bays. The cockpit chair turns out to be just that - a chair in which a humanoid sits. He didn't grow out of it. He sat in it. Wearing a spacesuit and a helmet.
This helmet thing is a big deal. The skeletal face of the alien pilot, with its ossified veins, its cavernous eyes and its trunk-like snout... turns out to be a helmet, just like the head-like helmet of the aliens in Independence Day. Like many crappy sci-fi films post-Alien, Independence Day tried to ape Giger's influential design concepts. So ID4 had bio-mechanical stuff in it, but in a processed and banal form. Now the Alien series reclaims its appropriated design concepts... and recycles the lazy, banal variants already used by inferior films.
And what is inside the helmet? We get to see. Not only is the pilot's eerie, inscrutable, alien face revealed to be a piece of perfectly explicable human-like technology, with its trunk a kind of hinged flap, but we see it removed, and beneath there is... a guy. An odd-looking guy, for sure, but a guy, nonetheless.
Moreover, these guys have comprehensible motives. We may not be told why they created life on Earth and then decided to destroy it, but these aims are comprehensible in and of themselves. The 'Engineers' can be communicated with, spoken to. Their thought processes are apparently akin to those of humans. It is no longer that The Company wishes to utilise the Xenomorphs (if we must call them that) as weapons... apparently they always were weapons, or outgrowths of weapons. The Engineers created them as such, wittingly or unwittingly. The Engineers are capable of military strategy then, along with fear, rage, the desire for revenge, and other such all-too familiar states of mind.
Again, there's nothing wrong with this in and of itself, but it is appended onto the imagery of the derelict craft and its silent, inscrutable, lonely occupant in Alien... and it represents a fundamental misprision of why those things are so interesting. Put crudely, to explain the Space Jockey is to make it less mysterious (of course) and therefore less powerful. It was always a Titan. It's just that Alien allowed us to believe in the Titan by making it unknowable. Prometheus makes the Titans less titanic by making them simply larger versions of us.
Prometheus tries to evoke the aesthetics of Alien in a way that is borderline obsessive. Even down to making sure there are cream-coloured leathery/cushiony pads on the spaceship corridor walls. Still greater attention is paid to replicating H.R. Giger's design concepts for the derelict alien ship, cockpit and pilot from the original film. The really weird thing is that, even as Prometheus deliberately and slavishly tries to evoke and/or copy the aesthetics of Alien, it completely overlays them with an entirely different, clashing aesthetic sense.
Look, why is this image so powerful?
There are, I think, a number of reasons.
Most importantly, it's because it is just explicable enough to make sense while also being inexplicable enough to unnerve. We are plainly looking at a navigator or pilot in a cockpit. We understand this. We are also looking at something inhuman and estranged, something that evades any attempt on our part to relate to it directly. The 'Space Jockey' (as it is sometimes called) is a pilot, evidently, but it is also a giant, a fossil, a mammoth, a skeleton, a statue, a cyborg, a petrified outgrowth of flesh embedded within a colossal machine. We cannot separate the entity from the artifact. The ribs of the creature flow outward into the cables of the chair. The trunk of the face flows down into the workings of the mechanism. We cannot disentangle organism from system, animal from engine. They are fundamentally akin, interchangeable, interpenetrating, symbiotic. This was always the intention: to suggest something that was inextricably both biological and technological. The cockpit and the pilot are not discrete things but are conjoined to the point of identity. They were one flesh, until the flesh peeled away. It's entropic in both an organic and mechanical way simultaneously. It's the ossified cadaver of a wrecked bio-machine.
It's also beautiful, but not in a straightforward way. It's not pretty. It's hideously, ominously, unnaturally, grotesquely beautiful. It's beautiful in the same way as a scorpion, or the bleached skull of an ox lying in a parched gulch, or a pile of rusted flywheels that was once a graceful machine. It has the troubling, terrible beauty of wreckage, of the predator, of the insectile, the dead, the decayed, the destroyed, the deadly.
And it's fucking scary. It's a great big skull-faced monster in a huge black room made out of what looks like loads of bones.
Now, look at this:
This is pretty. It's the cockpit from Alien... decorated with shimmering CGI lights and swirls and spirals and graphics and glowing planets. It's like someone stuck gold stars all over one of Goya's 'black paintings' or inserted some watercolour daffodils into a Max Ernst canvas. Well, why am I dancing around this? It's like putting pretty, computer-generated patterns all over a picture by H.R. Giger. The design and CGI rendering is perfectly nice in and of itself, but in this context it looks like a tawdry, clashing embellishment. It neutralises the uncanny effect of the setting. For all the familiarity that popular culture now has with Giger (thanks largely to Alien) his imagery remains fundamentally inscrutable. The image above plasters extremely familiar, almost routine imagery - CGI computery prettiness - over this fundamentally inscrutable image. It wouldn't be so bad if this were meant, in narrative terms, to be human technology inserted into the context of the alien ship, as with the floaty red probe things... but the display above is actually supposed to represent the technology and culture and design sense of the pilot-type aliens themselves.
This is more than just an aesthetic problem. The technology of the beings that Shaw calls 'the Engineers' is recognisably similar to the technology of the humans as we see it in the film. Suddenly, the mysterious and unknowable culture of the gigantic skeletal bio-mechanical thing from Alien is explained, demonstrated and shown to be easily understood in conventional futuristicky/SF terms. The aliens have computers just like the humans. They have holographic displays just like the humans. They have navigation charts just like the humans. They have cryo-beds just like the humans. They have chairs around button-covered consoles... on which they leave their flutes! They suddenly have doors that open and close (think about it - there's nothing like that in the derelict from the original film). They have cargo bays. The cockpit chair turns out to be just that - a chair in which a humanoid sits. He didn't grow out of it. He sat in it. Wearing a spacesuit and a helmet.
This helmet thing is a big deal. The skeletal face of the alien pilot, with its ossified veins, its cavernous eyes and its trunk-like snout... turns out to be a helmet, just like the head-like helmet of the aliens in Independence Day. Like many crappy sci-fi films post-Alien, Independence Day tried to ape Giger's influential design concepts. So ID4 had bio-mechanical stuff in it, but in a processed and banal form. Now the Alien series reclaims its appropriated design concepts... and recycles the lazy, banal variants already used by inferior films.
And what is inside the helmet? We get to see. Not only is the pilot's eerie, inscrutable, alien face revealed to be a piece of perfectly explicable human-like technology, with its trunk a kind of hinged flap, but we see it removed, and beneath there is... a guy. An odd-looking guy, for sure, but a guy, nonetheless.
Moreover, these guys have comprehensible motives. We may not be told why they created life on Earth and then decided to destroy it, but these aims are comprehensible in and of themselves. The 'Engineers' can be communicated with, spoken to. Their thought processes are apparently akin to those of humans. It is no longer that The Company wishes to utilise the Xenomorphs (if we must call them that) as weapons... apparently they always were weapons, or outgrowths of weapons. The Engineers created them as such, wittingly or unwittingly. The Engineers are capable of military strategy then, along with fear, rage, the desire for revenge, and other such all-too familiar states of mind.
Again, there's nothing wrong with this in and of itself, but it is appended onto the imagery of the derelict craft and its silent, inscrutable, lonely occupant in Alien... and it represents a fundamental misprision of why those things are so interesting. Put crudely, to explain the Space Jockey is to make it less mysterious (of course) and therefore less powerful. It was always a Titan. It's just that Alien allowed us to believe in the Titan by making it unknowable. Prometheus makes the Titans less titanic by making them simply larger versions of us.
Sunday, 17 June 2012
I Just Want You to Like Me
Shabgraff now has a Facebook 'fan page', here. At the moment, the number of 'Likes' it has garnered is 11. And two of them are me.
Now, I don't have very many regular readers, but I definitely have more than 9.
If you are a regular reader of this blog and have not yet 'Liked' its Facebook 'fan page' then please take a moment to do so. Apparently when it gets 30 'Likes', I get access to some kind of special information. The credit card numbers of people who've 'Liked' it or something, I dunno.
Help me out here comrades. You will be doing wonders for mybarely-concealed narcissism fragile self-esteem.
Thanks.
Now, I don't have very many regular readers, but I definitely have more than 9.
If you are a regular reader of this blog and have not yet 'Liked' its Facebook 'fan page' then please take a moment to do so. Apparently when it gets 30 'Likes', I get access to some kind of special information. The credit card numbers of people who've 'Liked' it or something, I dunno.
Help me out here comrades. You will be doing wonders for my
Thanks.
Friday, 15 June 2012
Reimagined Moments #1
"Hurr hurr... You think this is the real Quaid?"
Well it might be, thought the guard. Then again it might not. It might be Quaid using his hologram thingy... or it might actually be Quaid pretending to be a hologram in order to trick us. I have no way of knowing, really... unless I wait to see if it flickers in that way that really makes the hologram projector next-to useless as a weapon. But that would take time. Time in which I might get shot if it turns out not to be a hologram. So I think I'll shoot it anyway. Just in case. After all, better safe than sorry.
Luckily for the guard, this train of thought only took him a split second. What with him having been highly trained and everything.
Well it might be, thought the guard. Then again it might not. It might be Quaid using his hologram thingy... or it might actually be Quaid pretending to be a hologram in order to trick us. I have no way of knowing, really... unless I wait to see if it flickers in that way that really makes the hologram projector next-to useless as a weapon. But that would take time. Time in which I might get shot if it turns out not to be a hologram. So I think I'll shoot it anyway. Just in case. After all, better safe than sorry.
Luckily for the guard, this train of thought only took him a split second. What with him having been highly trained and everything.
Thursday, 7 June 2012
Victory of the Icon 3
I have a massive, endlessly-lengthening list of books, old and new, that I want to get around to reading. Donny Gluckstein's new book A People's History of the Second World War just went straight in near the top of the list.
Gluckstein's argument seems to be that WWII was actually two wars, fought in parallel. One was an imperialist squabble between established empires and up-and-coming imperialist nations that were set to clash with them. Britain, France, Russia and America (which was already a continental empire and was ready to expand globally) found themselves violently competing for hegemony with Germany, Italy and Japan. Running beneath this conflict there was a people's war against fascism (the form taken by the new empires) underpinned by dreams of freedom and democracy. The imperialists running the first war knew that had to appeal to the priorities of the people fighting the second war in order to enlist their support, hence the democratic rhetoric.
I mention this here because Gluckstein has done an interview for New Left Project, in which he has some things to say about Winston Churchill, the subject of my irregular 'Victory of the Icon' posts.
And:
Winston, you old devil. Is that a wicked twinkle in your eye, you cheeky chap?
Still, it's okay. Gatiss didn't portray him as whiter than white. He tries to steal the TARDIS keys, after all. The naughty man. That'll neutralise any tendency there might otherwise be in the episode to indoctrinate children into the unquestioning admiration of a blood-splattered old reactionary imperialist.
Gluckstein's argument seems to be that WWII was actually two wars, fought in parallel. One was an imperialist squabble between established empires and up-and-coming imperialist nations that were set to clash with them. Britain, France, Russia and America (which was already a continental empire and was ready to expand globally) found themselves violently competing for hegemony with Germany, Italy and Japan. Running beneath this conflict there was a people's war against fascism (the form taken by the new empires) underpinned by dreams of freedom and democracy. The imperialists running the first war knew that had to appeal to the priorities of the people fighting the second war in order to enlist their support, hence the democratic rhetoric.
I mention this here because Gluckstein has done an interview for New Left Project, in which he has some things to say about Winston Churchill, the subject of my irregular 'Victory of the Icon' posts.
Churchill was always very clear that his mission in the war was to defend the British empire, not promote the interests of ordinary citizens. He was not ideologically committed to destroy fascism. He made statements such as the following when he met Mussolini in 1927: ‘If I had been an Italian I would have been with you from the start in your struggle against the bestial passions of Leninism’. During the Spanish civil war he backed Franco (whose survival depended on Hitler and Mussolini’s massive material support), and afterwards he defended Franco when some argued that his regime was the unfinished business of WWII. Churchill also backed the Japanese invasion of Manchuria before the war.
During the war itself Churchill was very resistant to the notion of opening a second front (a landing in France) to relieve pressure on Russia. The focus of British strategy until 1944 was to avoid confronting the Nazis in Europe, and instead defend the imperial routes. That is why the main fighting was in North Africa (Tobruk, El Alamein). When the tide turned on the Eastern Front and it looked like Russia would sweep across Europe Churchill suddenly threw his efforts into the D-Day landings.
For ordinary British people the war had a very different meaning. It was a war against Nazism and fascism, for liberation and democracy. Churchill was fighting to defend the status quo of 1939 which, at home, had meant mass unemployment, appalling poverty and deprivation. The majority were not going to put their lives at risk to continue with that. Nor would they be duped with the sort of propaganda issued in the First World War (such as Lord Kitchener’s famous poster – ‘Your country needs you!’) They had seen what imperialist war meant.
And:
Churchill was an important figure in the sense that the British ruling class was divided about what to do with Germany. One wing thought that there could be a division of spoils – let Hitler have the Continent in return for leaving Britain to its overseas empire. They were therefore in favour of appeasement during the 1930s and for compromise once the war had begun.
Churchill rejected this scenario. He considered, probably rightly, that Hitler would not be content with such a division and that Germany would inevitably be a threat to British imperial interests. He was therefore absolutely determined to see the war through to its conclusion and win. This is the source of his inspirational rhetoric which captivated so many. However, as explained above – he was a great imperialist war leader, not a great leader of the war against fascism.
Churchill’s war record is shocking in many ways. He was responsible for the Bengal famine which cost some 3 million lives because he insisted on forcing India to raise a huge army and blocked efforts to supply food when the demands of that army caused starvation. Rather than open up a second front in Europe he gave himself an alibi by backing area bombing of Germany. This involved the indiscriminate bombing of German civilians which continued in spite of US advice that targeted bombing would be more militarily effective. Even after the D-Day landings, when it was clear the land war would be the means by which Nazism would be destroyed, he backed Bomber Command which was working through its list of city targets, the most notorious being Dredsen.
Winston, you old devil. Is that a wicked twinkle in your eye, you cheeky chap?
Still, it's okay. Gatiss didn't portray him as whiter than white. He tries to steal the TARDIS keys, after all. The naughty man. That'll neutralise any tendency there might otherwise be in the episode to indoctrinate children into the unquestioning admiration of a blood-splattered old reactionary imperialist.
Thursday, 24 May 2012
Tuesday, 22 May 2012
Skulltopus 11: Changing States
Before the Skulltopus series moves on to the Baker years (and beyond), I feel the need to settle accounts with the Pertwee era, particularly with Peladon. Also, I need to clarify something about the way capitalism is portrayed and perceived in - and by - Doctor Who.
The maggots in 'The Green Death' are the Pertwee era's last gasp of the Weirdesque. 'Green Death' is also the last Pertwee story to properly notice capitalism.
Admittedly, there is some riffing on 'greed' in 'Invasion of the Dinosaurs'; and 'Monster of Peladon' regurgitates (in a reduced form) the political semiotics of its parent story. However, in these stories, while class is in evidence... class struggle even!... there is no tracing it back to anything recognisable as capitalist social relations.
I'll get to this, but first I want to loop back to address something about 'Carnival of Monsters' that I should've mentioned previously: Vorg as an entrepreneur and how this relates to the society in which he finds himself. Firstly, Inter-Minor isn't recognisably capitalist. The latent revolution in 'Carnival' - the imminent revolt of the Functionaries that President Zarb (the panicky social democrat) is trying to placate and Kalik (the fascist) wants to crush - tracks back to race (the story does some heavy riffing on race) but stops there. It comes close... at one point mentioning a strike... but we get no sense of particularly capitalist relations. There are no wages, no profits, no recognisable industrial workplaces and only the barest suggestion of a market at the very end. Vorg, like other Robert Holmes creations, can be read as an embodiment of a more likeable version of free enterprise. Like Milo Clancy or Garron, Vorg is a private operator, a colourful chancer, an individualist, a guy on the make who seems vital and amusing when stood next to grey statist authoritarians. But Vorg's polari version of laissez faire is ultimately judged harmless, or even constructive. He gets some stick for keeping "livestock" in the scope... and it's possible to read the scope itself as a metaphor for commodity fetishism, displaying how commodification of living people involves their compartmentalisation and alienation from proper awareness of the endless rut in which they circle. However, I think this is far more about race as an artificial construct than it is about commodification (I'll try to address this in another post some time). And, ultimately, Vorg's carny capitalism seems to be a potential force for change, progress and reform in the insular, ultra-statist backwater of Inter-Minor. He ends the story fleecing Pletrac... but the tone the story takes with this implies that a dose of Vorg is just what the Inter-Minorans need. To the extent that capitalism appears in 'Carnival', it does so through the rosy lens of Vorg.
Now, back to the post-'Green Death' Pertwee era.
'Invasion of the Dinosaurs' is a densely political text, hugely ambivalent and needing a great deal of unpacking. There is, as I say, some harping on about the evils of 'greed' and an implied anxiety about industrial pollution... but, ultimately, the story essentializes the social dystrophies of capitalism into malformations in human nature, which are (it is implied) exacerbated when people go around believing things. This is in line with Hulke's liberalism - he really was a liberal, you know, rather than a communist - though the sheer pessimism on display is a new development, probably related to the ebbing of protest and struggle in the mid-70s. Hulke is at his most radical ('The War Games' in '68) when protest and struggle are at their highest, so its no surprise to see him slump into despondency and disillusion as social struggle does the same. (I went into this, in brief, in the January 2012 issue of Panic Moon.)
Now, 'Monster of Peladon'. Hmm, what can I say about this story? Dear god, I hate it. Going into why in detail would take an entire post by itself. Or an entire series of posts, more likely. (Yes, yes, okay, I'll get around to it one day - I know you love it when I trash stuff, you mean-spirited people.)
Suffice it to say, 'Monster' is aware of the exploitation of workers but doesn't think this bad in and of itself. It's just that the workers should be treated well and get a seat at the table of government... or rather, an ex-worker should. After all, there's nothing "only" about being a miner... just as long as a miner doesn't become aware of the class struggle, whereupon he becomes nothing but a violent, callous, fanatical, looney-left agitator type, who needs to die so the sane miners can come to an equitable understanding with the people who live off them. There are also callous fanatics in government, of course. The reactionaries. Thus, the clash of the fundamental interests of rulers and ruled becomes an unhinged pathology in the minds of extremists - be they raving Scargills or misguided Thatchers - to be solved by all parties pulling together in the national interest against a foreign foe. The imperialism of a great power is almost depicted when the Ice Warriors turn up, ostensibly to ensure the continuation of a smooth flow of resources from the client state to the empire... but they turn out to be members of a subversive group working for a foreign power. This is like representing the 1954 coup in Guatemala as the work of American communists who wanted to send all the bananas to Russia, rather than a CIA operation on behalf of the United Fruit Company.
More fundamentally, there is a very much reduced consciousness of capitalism in this story.
The original Peladon tale heavily implied capitalist trade and development as something positive, as progress that was coming to sweep away the 'old ways'... but, in its liberalism, it saw a certain dark potentiality which it manifested in the person of Arcturus. He was a quasi-skulltopus because 'Curse of Peladon' was using two clashing system of signs: the gothic, to represent the 'backwardness' of fedualism, and the Who-version of the tentacular Weird, which had come (in 'Spearhead from Space' and 'Claws of Axos') to be furtively associated with capital. Arcturus merges the two systems because he's a representative of the capitalist future but he's also a reactionary protectionist who wants to restrict Peladon's access to markets (he wants their minerals for his people alone) and who allies himself with Hepesh, the figurehead of the old, feudal values. Centauri, meanwhile, is the 'nice' form of the capitalist tentacular, offering free and unfettered access to trade, etc. This was a reflection of the liberal view of the UK's imminent entry into the Common Market. (I go into this matter here.)
'Monster', however, was broadcast after miners' strikes had brought down a Tory government. Miners were by far the most powerful and organised group of militant workers in the country and were winning inspiring (or terrifying, depending on your place in the class struggle) victories. Accordingly, in its liberalism, 'Monster' flees from the whole issue of capitalism, even as it deals with the subject of labour unrest. This is its key tactic: stripping the unrest of its economic context. It transforms the Federation into less an implied trade and development grouping and more a military power in conflict with a machiavellian rival. It notices that 'progress' has done little for the miners but blames this on the enemy, on the war, and on the truculence and superstition of the miners themselves.
Unavoidably, people at the time of broadcast would've been reminded of real-world miners' struggles of the day, but within the text itself the Peladonian miners seem like generic sci-fi rebels crossed with Mummerset yokels. Their objections are not about working conditions or wages but are instead focused on resentment of authority and backward fear of technology.
And, crucially, their masters (local and federal) seem like military statists rather than a private company. They are mining for a combination of the feudal Peladonian state and the representatives of the Federation, itself apparently an interplanetary 'state of states' which is demanding their minerals for defensive war rather than for trade per se, and certainly not for profit.
This matters to the tentacles. This is why they don't erupt again, except in the recycled figure of Centauri. 'Curse' used tentacles to signify capitalism, as had previous stories... but it does so happily, seeing capitalism as bringing progress both economic and social. 'Monster' was made at a time when this view was already harder to sustain, so it evades capitalism almost entirely. Having already used tentacles to signify capitalism in 'Curse', Hayles can't reverse this dialectic and then use them to evade capitalism in 'Monster'. He must edit out both capitalism and, as a result, the tentacular. That's why 'Monster' is so careful to make the miners into the subjects of states, to make their product into a military necessity rather than something to trade. In the widespread cultural understanding of capitalism, this tactic is all that is needed to all-but remove capitalism from the text, even by implication. Even the Federation aliens have become not delegates vying for trade but mining engineers, technicians, enforcers, etc.
Now, in the real world, there is no reason why capitalism can't function as a state system rather than through private enterprise. Indeed, to a large extent, it does... and always has. The essence of capitalism is not private property but rather the generalisation of commodity production through wage labour, leading to the accumulation and reinvestment of capital. Capital can take the form of the state. To be crude: workers can be paid to make commodities by the state. States, whole economies, can - and do - work this way. The old 'communist' states - and even some that cling to life - worked this way. Most economies today are 'mixed' in that they have a private and a public sector, though neoliberalism has greatly undermined the scope and power of the public sector globally, at least outside the realms of military and police power, which it has increased. Even in largely 'free market' economies there are vast sectors in which the state employs masses of people, directs labour, pays wages and, through this process, extracts surplus in the form of products and/or services, surplus which generates revenue which goes into accumulation and reinvestment. The essence of capitalism. The failure to understand this simple issue - which, in fairness, has been systematically obscured with propaganda and misprision from virtually all corners (the mainstream liberals, the free-marketeers and the reformist or authoritarian variants of the left) - has lead to a fundamental and widespread misunderstanding of what capitalism is and, consequently, what socialism should be. This is a digression, but a necessary one.
The point that needs to be made here is that capitalism is generally misunderstood as being quintessentially about private enterprise... so when you leave private companies out of texts, as they are left out of 'Monster of Peladon' and much of the rest of Doctor Who, you seem to leave out capitalism itself. My central idea in these 'Skulltopus' posts is that Doctor Who flees to a version of 'the Weird' when it needs to obscure capitalism as a systemic generator of the modern nightmares with which the show is obsessed. This is a rather clumsy way of talking about actual writers, actually resorting to certain strategies in their writing (albeit unconsciously) when they feel that what they are writing is veering towards something unsayable within the Who context (unsayable because we are trained to think of children's entertainment as needing to be non-ideological, and critiques of capitalism seem ideological whereas tacit acceptance of capitalism seems ideologically neutral). In a social context in which few people fully understand that capitalism can and does function economically within political forms of statism, even forms which legally prohibit private companies, a writer is not going to feel this 'veering towards the unsayable' about a text which leaves out private companies. He or she will not feel capitalism looming as a presence within the text, no more than will most of the texts readers and/or viewers.
This is one major reason why the exploitation of wage labour seen in, say, 'Doctor Who and the Silurians' causes no unease which sends Doctor Who into a hunt for tactical incomprehensibility. The employees in the background are less subject to hierarchical pressure than those in, say, 'Spearhead from Space'; they do not seem to connect with any social or technological nightmares of modernity since the story concentrates instead upon putatively biological moral flaws in 'Man'; and, most especially, they are employees of the state rather than of a private firm. Their work seems geared towards the utilitarian aims of the state rather than to the profit of a private capitalist. It is the same with 'Monster of Peladon'. The Peladonian miners may have made viewers think of present-day miners' struggles, but within the text they seemed not to relate to capitalism precisely because they are the paid subjects of a state system rather than a private company.
What this misses, of course, is that the state as we know it is a capitalist state, an emanation of the capitalist system, fused with capitalism, a form of capitalist social relation, a form of alienation, etc. But, fascinating as this subject may be, it is way outside both my expertise and my remit here. It is, for instance, fascinating that the Peladon stories (unwittingly) depict a fedual state evolving to fit capitalist social relations... since the modern European state system arose under fedualism and adapted to fit capitalism as the new system grew within it. But you don't want to read my amateur musings on this. Still less, in my view, do you want to take any notice of what Brian Hayles says.
The maggots in 'The Green Death' are the Pertwee era's last gasp of the Weirdesque. 'Green Death' is also the last Pertwee story to properly notice capitalism.
Admittedly, there is some riffing on 'greed' in 'Invasion of the Dinosaurs'; and 'Monster of Peladon' regurgitates (in a reduced form) the political semiotics of its parent story. However, in these stories, while class is in evidence... class struggle even!... there is no tracing it back to anything recognisable as capitalist social relations.
I'll get to this, but first I want to loop back to address something about 'Carnival of Monsters' that I should've mentioned previously: Vorg as an entrepreneur and how this relates to the society in which he finds himself. Firstly, Inter-Minor isn't recognisably capitalist. The latent revolution in 'Carnival' - the imminent revolt of the Functionaries that President Zarb (the panicky social democrat) is trying to placate and Kalik (the fascist) wants to crush - tracks back to race (the story does some heavy riffing on race) but stops there. It comes close... at one point mentioning a strike... but we get no sense of particularly capitalist relations. There are no wages, no profits, no recognisable industrial workplaces and only the barest suggestion of a market at the very end. Vorg, like other Robert Holmes creations, can be read as an embodiment of a more likeable version of free enterprise. Like Milo Clancy or Garron, Vorg is a private operator, a colourful chancer, an individualist, a guy on the make who seems vital and amusing when stood next to grey statist authoritarians. But Vorg's polari version of laissez faire is ultimately judged harmless, or even constructive. He gets some stick for keeping "livestock" in the scope... and it's possible to read the scope itself as a metaphor for commodity fetishism, displaying how commodification of living people involves their compartmentalisation and alienation from proper awareness of the endless rut in which they circle. However, I think this is far more about race as an artificial construct than it is about commodification (I'll try to address this in another post some time). And, ultimately, Vorg's carny capitalism seems to be a potential force for change, progress and reform in the insular, ultra-statist backwater of Inter-Minor. He ends the story fleecing Pletrac... but the tone the story takes with this implies that a dose of Vorg is just what the Inter-Minorans need. To the extent that capitalism appears in 'Carnival', it does so through the rosy lens of Vorg.
Now, back to the post-'Green Death' Pertwee era.
'Invasion of the Dinosaurs' is a densely political text, hugely ambivalent and needing a great deal of unpacking. There is, as I say, some harping on about the evils of 'greed' and an implied anxiety about industrial pollution... but, ultimately, the story essentializes the social dystrophies of capitalism into malformations in human nature, which are (it is implied) exacerbated when people go around believing things. This is in line with Hulke's liberalism - he really was a liberal, you know, rather than a communist - though the sheer pessimism on display is a new development, probably related to the ebbing of protest and struggle in the mid-70s. Hulke is at his most radical ('The War Games' in '68) when protest and struggle are at their highest, so its no surprise to see him slump into despondency and disillusion as social struggle does the same. (I went into this, in brief, in the January 2012 issue of Panic Moon.)
Now, 'Monster of Peladon'. Hmm, what can I say about this story? Dear god, I hate it. Going into why in detail would take an entire post by itself. Or an entire series of posts, more likely. (Yes, yes, okay, I'll get around to it one day - I know you love it when I trash stuff, you mean-spirited people.)
Suffice it to say, 'Monster' is aware of the exploitation of workers but doesn't think this bad in and of itself. It's just that the workers should be treated well and get a seat at the table of government... or rather, an ex-worker should. After all, there's nothing "only" about being a miner... just as long as a miner doesn't become aware of the class struggle, whereupon he becomes nothing but a violent, callous, fanatical, looney-left agitator type, who needs to die so the sane miners can come to an equitable understanding with the people who live off them. There are also callous fanatics in government, of course. The reactionaries. Thus, the clash of the fundamental interests of rulers and ruled becomes an unhinged pathology in the minds of extremists - be they raving Scargills or misguided Thatchers - to be solved by all parties pulling together in the national interest against a foreign foe. The imperialism of a great power is almost depicted when the Ice Warriors turn up, ostensibly to ensure the continuation of a smooth flow of resources from the client state to the empire... but they turn out to be members of a subversive group working for a foreign power. This is like representing the 1954 coup in Guatemala as the work of American communists who wanted to send all the bananas to Russia, rather than a CIA operation on behalf of the United Fruit Company.
More fundamentally, there is a very much reduced consciousness of capitalism in this story.
The original Peladon tale heavily implied capitalist trade and development as something positive, as progress that was coming to sweep away the 'old ways'... but, in its liberalism, it saw a certain dark potentiality which it manifested in the person of Arcturus. He was a quasi-skulltopus because 'Curse of Peladon' was using two clashing system of signs: the gothic, to represent the 'backwardness' of fedualism, and the Who-version of the tentacular Weird, which had come (in 'Spearhead from Space' and 'Claws of Axos') to be furtively associated with capital. Arcturus merges the two systems because he's a representative of the capitalist future but he's also a reactionary protectionist who wants to restrict Peladon's access to markets (he wants their minerals for his people alone) and who allies himself with Hepesh, the figurehead of the old, feudal values. Centauri, meanwhile, is the 'nice' form of the capitalist tentacular, offering free and unfettered access to trade, etc. This was a reflection of the liberal view of the UK's imminent entry into the Common Market. (I go into this matter here.)
'Monster', however, was broadcast after miners' strikes had brought down a Tory government. Miners were by far the most powerful and organised group of militant workers in the country and were winning inspiring (or terrifying, depending on your place in the class struggle) victories. Accordingly, in its liberalism, 'Monster' flees from the whole issue of capitalism, even as it deals with the subject of labour unrest. This is its key tactic: stripping the unrest of its economic context. It transforms the Federation into less an implied trade and development grouping and more a military power in conflict with a machiavellian rival. It notices that 'progress' has done little for the miners but blames this on the enemy, on the war, and on the truculence and superstition of the miners themselves.
Unavoidably, people at the time of broadcast would've been reminded of real-world miners' struggles of the day, but within the text itself the Peladonian miners seem like generic sci-fi rebels crossed with Mummerset yokels. Their objections are not about working conditions or wages but are instead focused on resentment of authority and backward fear of technology.
And, crucially, their masters (local and federal) seem like military statists rather than a private company. They are mining for a combination of the feudal Peladonian state and the representatives of the Federation, itself apparently an interplanetary 'state of states' which is demanding their minerals for defensive war rather than for trade per se, and certainly not for profit.
This matters to the tentacles. This is why they don't erupt again, except in the recycled figure of Centauri. 'Curse' used tentacles to signify capitalism, as had previous stories... but it does so happily, seeing capitalism as bringing progress both economic and social. 'Monster' was made at a time when this view was already harder to sustain, so it evades capitalism almost entirely. Having already used tentacles to signify capitalism in 'Curse', Hayles can't reverse this dialectic and then use them to evade capitalism in 'Monster'. He must edit out both capitalism and, as a result, the tentacular. That's why 'Monster' is so careful to make the miners into the subjects of states, to make their product into a military necessity rather than something to trade. In the widespread cultural understanding of capitalism, this tactic is all that is needed to all-but remove capitalism from the text, even by implication. Even the Federation aliens have become not delegates vying for trade but mining engineers, technicians, enforcers, etc.
Now, in the real world, there is no reason why capitalism can't function as a state system rather than through private enterprise. Indeed, to a large extent, it does... and always has. The essence of capitalism is not private property but rather the generalisation of commodity production through wage labour, leading to the accumulation and reinvestment of capital. Capital can take the form of the state. To be crude: workers can be paid to make commodities by the state. States, whole economies, can - and do - work this way. The old 'communist' states - and even some that cling to life - worked this way. Most economies today are 'mixed' in that they have a private and a public sector, though neoliberalism has greatly undermined the scope and power of the public sector globally, at least outside the realms of military and police power, which it has increased. Even in largely 'free market' economies there are vast sectors in which the state employs masses of people, directs labour, pays wages and, through this process, extracts surplus in the form of products and/or services, surplus which generates revenue which goes into accumulation and reinvestment. The essence of capitalism. The failure to understand this simple issue - which, in fairness, has been systematically obscured with propaganda and misprision from virtually all corners (the mainstream liberals, the free-marketeers and the reformist or authoritarian variants of the left) - has lead to a fundamental and widespread misunderstanding of what capitalism is and, consequently, what socialism should be. This is a digression, but a necessary one.
The point that needs to be made here is that capitalism is generally misunderstood as being quintessentially about private enterprise... so when you leave private companies out of texts, as they are left out of 'Monster of Peladon' and much of the rest of Doctor Who, you seem to leave out capitalism itself. My central idea in these 'Skulltopus' posts is that Doctor Who flees to a version of 'the Weird' when it needs to obscure capitalism as a systemic generator of the modern nightmares with which the show is obsessed. This is a rather clumsy way of talking about actual writers, actually resorting to certain strategies in their writing (albeit unconsciously) when they feel that what they are writing is veering towards something unsayable within the Who context (unsayable because we are trained to think of children's entertainment as needing to be non-ideological, and critiques of capitalism seem ideological whereas tacit acceptance of capitalism seems ideologically neutral). In a social context in which few people fully understand that capitalism can and does function economically within political forms of statism, even forms which legally prohibit private companies, a writer is not going to feel this 'veering towards the unsayable' about a text which leaves out private companies. He or she will not feel capitalism looming as a presence within the text, no more than will most of the texts readers and/or viewers.
This is one major reason why the exploitation of wage labour seen in, say, 'Doctor Who and the Silurians' causes no unease which sends Doctor Who into a hunt for tactical incomprehensibility. The employees in the background are less subject to hierarchical pressure than those in, say, 'Spearhead from Space'; they do not seem to connect with any social or technological nightmares of modernity since the story concentrates instead upon putatively biological moral flaws in 'Man'; and, most especially, they are employees of the state rather than of a private firm. Their work seems geared towards the utilitarian aims of the state rather than to the profit of a private capitalist. It is the same with 'Monster of Peladon'. The Peladonian miners may have made viewers think of present-day miners' struggles, but within the text they seemed not to relate to capitalism precisely because they are the paid subjects of a state system rather than a private company.
What this misses, of course, is that the state as we know it is a capitalist state, an emanation of the capitalist system, fused with capitalism, a form of capitalist social relation, a form of alienation, etc. But, fascinating as this subject may be, it is way outside both my expertise and my remit here. It is, for instance, fascinating that the Peladon stories (unwittingly) depict a fedual state evolving to fit capitalist social relations... since the modern European state system arose under fedualism and adapted to fit capitalism as the new system grew within it. But you don't want to read my amateur musings on this. Still less, in my view, do you want to take any notice of what Brian Hayles says.
Labels:
70s,
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capitalism,
carnival of monsters,
feudalism,
ice warriors,
invasion of the dinosaurs,
malcolm hulke,
robert holmes,
silurians,
skulltopus,
state capitalism,
statism,
the state,
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